------------------------------------------------------------------------------- -- CritLine -- -- English Localization -- ------------------------------------------------------------------------------- function CritLine_LocalizeCN() NORMAL_HIT_TEXT = "普通攻击"; NORMAL_TEXT = "普通"; CRIT_TEXT = "致命一击"; CRITLINE_OPTION_SPLASH_TEXT = "显示产生新纪录的字样"; CRITLINE_OPTION_SPLASHCRIT_TEXT = "显示重击特效"; CRITLINE_OPTION_PLAYSOUNDS_TEXT = "播放声音."; CRITLINE_OPTION_FILTER_ATTACKS_TEXT = "不统计战斗伤害."; CRITLINE_OPTION_SCREENCAP_TEXT = "打破纪录时截图."; CRITLINE_OPTION_LVLADJ_TEXT = "使用级别矫正."; CRITLINE_OPTION_FILTER_HEALING_TEXT = "不计算治疗法术."; CRITLINE_OPTION_RESET_TEXTALL = "重置所有角色纪录."; CRITLINE_OPTION_RESET_TEXT = "重置这个角色的纪录."; CRITLINE_OPTION_TOOLTIP_TEXT = "Show ToolTipSummary"; CRITLINE_NEW_RECORD_MSG = "新的 %s 记录!"; --e.g. New Ambush Record! COMBAT_HIT = "你击中(.+)造成(%d+)点伤害"; --COMBATHITSELFOTHER COMBAT_CRIT = "你对(.+)造成(%d+)的致命一击伤害"; SPELL_HIT = "你的(.+)击中(.+)造成(%d+)点伤害"; SPELL_HIT2 = "你的(.+)击中(.+)造成(%d+)点(.+)伤害"; SPELL_HIT3 = "empty"; SPELL_CRIT = "你的(.+)对(.+)造成(%d+)的致命一击伤害"; SPELL_CRIT2 = "你的(.+)致命一击对(.+)造成(%d+)点(.+)伤害"; SPELL_CRIT3 = "empty"; SPELL_HIT_HEAL = "你的(.+)治疗了(.+)(%d+)点生命值."; SPELL_CRIT_HEAL = "你的(.+)对(.+)产生极效治疗效果,恢复了(%d+)点生命值."; HEALINGPOTIONS = "治疗药水"; end