------------------------------------------------------------------------------- -- CritLine -- -- English Localization -- ------------------------------------------------------------------------------- function CritLine_LocalizeEN() NORMAL_HIT_TEXT = "Normal Hit"; NORMAL_TEXT = "Normal"; CRIT_TEXT = "Crit"; CRITLINE_OPTION_SPLASH_TEXT = "Display new high record splash screen"; CRITLINE_OPTION_SPLASHCRIT_TEXT = "Display critically splash screen"; CRITLINE_OPTION_PLAYSOUNDS_TEXT = "Play Sounds."; CRITLINE_OPTION_FILTER_ATTACKS_TEXT = "Do not count combatdamage."; CRITLINE_OPTION_SCREENCAP_TEXT = "Take screen capture on new records."; CRITLINE_OPTION_LVLADJ_TEXT = "Use Level Adjustment."; CRITLINE_OPTION_FILTER_HEALING_TEXT = "Do not count healing spells."; CRITLINE_OPTION_RESET_TEXTALL = "Reset All Characters."; CRITLINE_OPTION_RESET_TEXT = "Reset this Character."; CRITLINE_OPTION_TOOLTIP_TEXT = "Show ToolTipSummary"; CRITLINE_NEW_RECORD_MSG = "New %s Record!"; --e.g. New Ambush Record! COMBAT_HIT = "You hit (.+) for (%d+)."; --COMBATHITSELFOTHER COMBAT_CRIT = "You crit (.+) for (%d+)."; SPELL_HIT = "Your (.+) hits (.+) for (%d+)."; SPELL_HIT2 = "empty"; SPELL_HIT3 = "empty"; SPELL_CRIT = "Your (.+) crits (.+) for (%d+)."; SPELL_CRIT2 = "empty"; SPELL_CRIT3 = "empty"; SPELL_HIT_HEAL = "Your (.+) heals (.+) for (%d+)."; SPELL_CRIT_HEAL = "Your (.+) critically heals (.+) for (%d+)."; HEALINGPOTIONS = "Healing Potion"; end