--[[ Decursive (v 1.9.8) add-on for World of Warcraft UI Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt ) This is the continued work of the original Decursive (v1.9.4) by Quu Decursive 1.9.4 is in public domain ( www.quutar.com ) License: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Tip: 『腐蝕耐力』、『淹沒』技能發動後會持續性產生作用,沒有解除價值,故忽略。 『點燃法力』對戰士與盜賊並無影響,故忽略。 『音爆』對盜賊並無影響,故忽略。 --]] ----------------------------------------------------------------------------------------------- -- Chinese localization (Default) By srshyu@seed.net.tw and snowwolf@seed.net.tw and Peter Sun ----------------------------------------------------------------------------------------------- if ( GetLocale() == "zhTW" ) then --start added in Rc4 DCR_ALLIANCE_NAME = '聯盟'; DCR_LOC_CLASS_DRUID = '德魯伊'; DCR_LOC_CLASS_HUNTER = '獵人'; DCR_LOC_CLASS_MAGE = '法師'; DCR_LOC_CLASS_PALADIN = '聖騎士'; DCR_LOC_CLASS_PRIEST = '牧師'; DCR_LOC_CLASS_ROGUE = '盜賊'; DCR_LOC_CLASS_SHAMAN = '薩滿'; DCR_LOC_CLASS_WARLOCK = '術士'; DCR_LOC_CLASS_WARRIOR = '戰士'; DCR_STR_OTHER = '其他'; DCR_STR_ANCHOR = '定位點'; DCR_STR_OPTIONS = '選項'; DCR_STR_CLOSE = '關閉'; DCR_STR_DCR_PRIO = 'Decursive 優先選單'; DCR_STR_DCR_SKIP = 'Decursive 忽略選單'; DCR_STR_QUICK_POP = '快速添加介面'; DCR_STR_POP = '快速添加清單'; DCR_STR_GROUP = '隊伍 '; DCR_STR_NOMANA = '法力不足!'; DCR_STR_UNUSABLE = '目前無法解除!'; DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive 沒有在你的快捷列中找到清除法術,Decursive 依靠此檢查範圍與法力是否足夠'; DCR_UP = '上'; DCR_DOWN = '下'; DCR_PRIORITY_SHOW = 'P'; DCR_POPULATE = 'P'; DCR_SKIP_SHOW = 'S'; DCR_ANCHOR_SHOW = 'A'; DCR_OPTION_SHOW = 'O'; DCR_CLEAR_PRIO = 'C'; DCR_CLEAR_SKIP = 'C'; --end added in Rc4 DCR_LOC_AF_TYPE = {}; DCR_LOC_AF_TYPE [DCR_DISEASE] = '疾病'; DCR_LOC_AF_TYPE [DCR_MAGIC] = '魔法'; DCR_LOC_AF_TYPE [DCR_POISON] = '中毒'; DCR_LOC_AF_TYPE [DCR_CURSE] = '詛咒'; DCR_LOC_AF_TYPE [DCR_CHARMED] = '誘惑'; DCR_PET_FELHUNTER = "地獄獵犬"; DCR_PET_DOOMGUARD = "末日守衛"; DCR_PET_FEL_CAST = "吞噬魔法"; DCR_PET_DOOM_CAST = "驅散魔法"; DCR_SPELL_CURE_DISEASE = '祛病術'; DCR_SPELL_ABOLISH_DISEASE = '驅除疾病'; DCR_SPELL_PURIFY = '純淨術'; DCR_SPELL_CLEANSE = '清潔術'; DCR_SPELL_DISPELL_MAGIC = '驅散魔法'; DCR_SPELL_CURE_POISON = '消毒術'; DCR_SPELL_ABOLISH_POISON = '驅毒術'; DCR_SPELL_REMOVE_LESSER_CURSE = '解除次級詛咒'; DCR_SPELL_REMOVE_CURSE = '解除詛咒'; DCR_SPELL_PURGE = '淨化術'; DCR_SPELL_NO_RANK = ''; DCR_SPELL_RANK_1 = '等級 1'; DCR_SPELL_RANK_2 = '等級 2'; BINDING_NAME_DCRCLEAN = "淨化隊伍"; BINDING_NAME_DCRSHOW = "顯示或隱藏 Decursive 工作條"; BINDING_NAME_DCROPTION = "顯示或隱藏設定選項視窗"; BINDING_NAME_DCRPRADD = "添加目標至優先列表"; BINDING_NAME_DCRPRCLEAR = "清空優先列表"; BINDING_NAME_DCRPRLIST = "顯示優先列表至聊天視窗"; BINDING_NAME_DCRPRSHOW = "關閉優先列表"; BINDING_NAME_DCRSKADD = "添加目標至忽略列表"; BINDING_NAME_DCRSKCLEAR = "清空忽略列表"; BINDING_NAME_DCRSKLIST = "顯示忽略列表至聊天視窗"; BINDING_NAME_DCRSKSHOW = "關閉忽略列表"; DCR_PRIORITY_LIST = "Decursive 優先列表"; DCR_SKIP_LIST_STR = "Decursive 忽略列表"; DCR_SKIP_OPT_STR = "Decursive 選項"; DCR_POPULATE_LIST = "Decursive 列表快速添加介面"; DCR_RREMOVE_ID = "移除此玩家"; DCR_HIDE_MAIN = "隱藏 Decursive 視窗"; DCR_SHOW_MSG = "要顯示 Decursive 視窗,請輸入 /dcrshow。"; DCR_IS_HERE_MSG = "Decursive 已經啟動,請核對設定選項。"; DCR_PRINT_CHATFRAME = "在聊天視窗顯示訊息"; DCR_PRINT_CUSTOM = "在遊戲畫面中顯示訊息"; DCR_PRINT_ERRORS = "顯示錯誤訊息"; DCR_SHOW_TOOLTIP = "在即時清單顯示簡要說明"; DCR_REVERSE_LIVELIST = "反向顯示即時清單"; DCR_TIE_LIVELIST = "即時清單顯示與 DCR 視窗連結"; DCR_HIDE_LIVELIST = "隱藏即時清單"; DCR_AMOUNT_AFFLIC = "即時清單顯示人數: "; DCR_BLACK_LENGTH = "失敗幾次後加入黑名單: "; DCR_SCAN_LENGTH = "即時檢測時間間隔(秒): "; DCR_ABOLISH_CHECK = "施法前檢查是否需要淨化"; DCR_BEST_SPELL = "總是使用最高等級法術"; DCR_RANDOM_ORDER = "隨機淨化玩家"; DCR_CURE_PETS = "檢測並淨化寵物"; DCR_IGNORE_STEALTH = "忽略潛行的玩家"; DCR_PLAY_SOUND = "有玩家需要淨化時發出音效"; DCR_ANCHOR = "Decursive 文字定位點"; DCR_CHECK_RANGE = "檢測範圍"; DCR_DONOT_BL_PRIO = "不添加優先名單的玩家到黑名單"; DCR_CHOOSE_CURE = "淨化類型選擇"; -- $s is spell name -- $a is affliction name/type -- $t is target name DCR_DISPELL_ENEMY = "對敵人施放 $s"; DCR_NOT_CLEANED = "沒有任何效果被驅除"; DCR_CLEAN_STRING = "清除 $t 身上的 $a"; DCR_SPELL_FOUND = "找到 $s 法術"; DCR_NO_SPELLS = "找不到清除法術"; DCR_NO_SPELLS_RDY = "法術尚未就緒"; DCR_OUT_OF_RANGE = "距離太遠,無法清除 $t 身上的 $a"; DCR_IGNORE_STRING = "忽略 $t 身上的 $a..."; DCR_INVISIBLE_LIST = { ["潛行"] = true, ["潛行"] = true, ["影遁"] = true, } -- this causes the target to be ignored!!!! DCR_IGNORELIST = { ["放逐術"] = true, ["相位變換"] = true, }; -- ignore this effect DCR_SKIP_LIST = { ["無夢睡眠"] = true, ["強效昏睡"] = true, ["心靈視界"] = true, ["腐蝕耐力"] = true, ["淹沒"] = true, ["變異注射"] = true, }; -- ignore the effect bassed on the class DCR_SKIP_BY_CLASS_LIST = { [DCR_CLASS_WARRIOR] = { ["上古狂亂"] = true, ["點燃法力"] = true, ["污濁之魂"] = true, ["法力燃燒"] = true, }; [DCR_CLASS_ROGUE] = { ["沉默"] = true; ["上古狂亂"] = true, ["點燃法力"] = true, ["法力燃燒"] = true, ["污濁之魂"] = true, ["音素爆破"] = true, }; [DCR_CLASS_HUNTER] = { ["熔岩鐐銬"] = true, }; [DCR_CLASS_MAGE] = { ["熔岩鐐銬"] = true, }; }; end