--[[ Author: Dennis Werner Garske (DWG) License: MIT License ]] local _G = _G or getfenv(0); local Roids = _G.Roids or {}; Roids.Locale = GetLocale(); Roids.Localized = {}; if Roids.Locale == "enUS" or Roids.Locale == "enGB" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["Beast"] = "Beast", ["Critter"] = "Critter", ["Demon"] = "Demon", ["Dragonkin"] = "Dragonkin", ["Elemental"] = "Elemental", ["Giant"] = "Giant", ["Humanoid"] = "Humanoid", ["Mechanical"] = "Mechanical", ["Not specified"] = "Not_Specified", ["Totem"] = "Totem", ["Undead"] = "Undead", }; elseif Roids.Locale == "deDE" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["Wildtier"] = "Beast", ["Kleintier"] = "Critter", ["Dämon"] = "Demon", ["Drachkin"] = "Dragonkin", ["Elementar"] = "Elemental", ["Riese"] = "Giant", ["Humanoid"] = "Humanoid", ["Mechanisch"] = "Mechanical", ["Nicht spezifiziert"] = "Not_Specified", ["Totem"] = "Totem", ["Untoter"] = "Undead", }; elseif Roids.Locale == "frFR" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["Bête"] = "Beast", ["Bestiole"] = "Critter", ["Démon"] = "Demon", ["Draconien"] = "Dragonkin", ["Elémentaire"] = "Elemental", ["Géant"] = "Giant", ["Humanoïde"] = "Humanoid", ["Machine"] = "Mechanical", ["Non spécifié"] = "Not_Specified", ["Totem"] = "Totem", ["Mort-vivant"] = "Undead", }; elseif Roids.Locale == "koKR" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["야수"] = "Beast", ["동물"] = "Critter", ["악마"] = "Demon", ["용족"] = "Dragonkin", ["정령"] = "Elemental", ["거인"] = "Giant", ["인간형"] = "Humanoid", ["기계"] = "Mechanical", ["기타"] = "Not_Specified", ["토템"] = "Totem", ["언데드"] = "Undead", }; elseif Roids.Locale == "zhCN" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["野兽"] = "Beast", ["小动物"] = "Critter", ["恶魔"] = "Demon", ["龙类"] = "Dragonkin", ["元素生物"] = "Elemental", ["巨人"] = "Giant", ["人型生物"] = "Humanoid", ["机械"] = "Mechanical", ["未指定"] = "Not_Specified", ["图腾"] = "Totem", ["亡灵"] = "Undead", }; elseif Roids.Locale == "zhTW" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["野獸"] = "Beast", ["小動物"] = "Critter", ["惡魔"] = "Demon", ["龍類"] = "Dragonkin", ["元素生物"] = "Elemental", ["巨人"] = "Giant", ["人型生物"] = "Humanoid", ["機械"] = "Mechanical", ["不明"] = "Not_Specified", ["圖騰"] = "Totem", ["不死族"] = "Undead", }; elseif Roids.Locale == "ruRU" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["Животное"] = "Beast", ["Существо"] = "Critter", ["Демон"] = "Demon", ["Дракон"] = "Dragonkin", ["Элементаль"] = "Elemental", ["Великан"] = "Giant", ["Гуманоид"] = "Humanoid", ["Механизм"] = "Mechanical", ["Не указано"] = "Not_Specified", ["Тотем"] = "Totem", ["Нежить"] = "Undead", }; elseif Roids.Locale == "esES" then Roids.Localized.Shield = "Shield"; Roids.Localized.Bow = "Bow"; Roids.Localized.Crossbow = "Crossbow"; Roids.Localized.Gun = "Gun"; Roids.Localized.Thrown = "Thrown"; Roids.Localized.Wand = "Wand"; Roids.Localized.Sword = "Sword"; Roids.Localized.Staff = "Staff"; Roids.Localized.Polearm = "Polearm"; Roids.Localized.Mace = "Mace"; Roids.Localized.FistWeapon = "Fist Weapon"; Roids.Localized.Dagger = "Dagger"; Roids.Localized.Axe = "Axe"; Roids.Localized.Attack = "Attack"; Roids.Localized.AutoShot = "Auto Shot"; Roids.Localized.Shoot = "Shoot"; Roids.Localized.SpellRank = "%(Rank %d+%)"; Roids.Localized.CreatureTypes = { ["Bestia"] = "Beast", ["Alma"] = "Critter", ["Demonio"] = "Demon", ["Dragon"] = "Dragonkin", ["Elemental"] = "Elemental", ["Gigante"] = "Giant", ["Humanoide"] = "Humanoid", ["Mecánico"] = "Mechanical", ["No especificado"] = "Not_Specified", ["Tótem"] = "Totem", ["No-muerto"] = "Undead", }; end _G["Roids"] = Roids;