pfUI:RegisterModule("gryphons", "vanilla:tbc", function () pfUI.gryphons = { frames = { left = CreateFrame("Frame"), right = CreateFrame("Frame"), } } pfUI.gryphons.textures = { ["None"] = nil, ["Gryphon"] = "Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Dwarf", ["Lion"] = "Interface\\MainMenuBar\\UI-MainMenuBar-EndCap-Human", } pfUI.gryphons.UpdateConfig = function() for position, frame in pairs(pfUI.gryphons.frames) do local anchor = _G[C.bars.gryphons["anchor_"..position]] local texture = pfUI.gryphons.textures[C.bars.gryphons.texture] local r, g, b, a = GetStringColor(C.bars.gryphons.color) local size = tonumber(C.bars.gryphons.size) or 50 local offset_h = tonumber(C.bars.gryphons.offset_h) or 0 local offset_v = tonumber(C.bars.gryphons.offset_v) or 0 local relative = "BOTTOM"..string.upper(position) frame:SetParent(anchor) frame:SetWidth(size) frame:SetHeight(size) frame:SetPoint(relative, anchor, relative, (position == "right" and -1 or 1) * offset_h, offset_v) frame:SetFrameLevel(128) frame.texture = frame.texture or frame:CreateTexture(nil, "OVERLAY") frame.texture:SetTexture(texture) frame.texture:SetVertexColor(r, g, b, a) frame.texture:SetAllPoints() if position == "right" then frame.texture:SetTexCoord(1, 0, 0, 1) end if texture then frame:Show() else frame:Hide() end end end pfUI.gryphons.UpdateConfig() end)