pfUI:RegisterModule("gui", "vanilla:tbc", function () local Reload, U, CreateConfig, CreateTabFrame, CreateArea, CreateGUIEntry, EntryUpdate -- "searchDB" gets populated when CreateConfig is called. The table holds -- information about the title, its parent buttons and the frame itself: -- searchDB[tostring(frame)][-1] = frame -- [0] = caption -- [1-X] = parent buttons local searchDB = {} do -- Core Functions/Variables function Reload() CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reload now?"], function() pfUI.gui.settingChanged = nil ReloadUI() end) end U = setmetatable({}, { __index = function(tab,key) local ufunc if type(pfUI[key]) == "table" and pfUI[key].UpdateConfig then ufunc = function() return pfUI[key]:UpdateConfig() end elseif pfUI.uf and type(pfUI.uf[key]) == "table" and pfUI.uf[key].UpdateConfig then ufunc = function() return pfUI.uf[key]:UpdateConfig() end end if ufunc then rawset(tab,key,ufunc) return ufunc end end}) function EntryUpdate() -- detect and skip during dropdowns local focus = GetMouseFocus() if focus and focus.parent and focus.parent.menu then if this.over then this.tex:Hide() this.over = nil end return end if MouseIsOver(this) and not this.over then this.tex:Show() this.over = true elseif not MouseIsOver(this) and this.over then this.tex:Hide() this.over = nil end end function CreateConfig(ufunc, caption, category, config, widget, values, skip, named, type, expansion) local disabled = expansion and not strfind(expansion, pfUI.expansion) if disabled and pfUI_config.gui.showdisabled == "0" then return end -- this object placement if this.objectCount == nil then this.objectCount = 0 elseif not skip then this.objectCount = this.objectCount + 1 this.lineCount = 1 end if skip then if this.lineCount == nil then this.lineCount = 1 end if skip then this.lineCount = this.lineCount + 1 end end if not caption then return end -- basic frame local frame = CreateFrame("Frame", nil, this) frame:SetWidth(this.parent:GetRight()-this.parent:GetLeft()-20) frame:SetHeight(22) frame:SetPoint("TOPLEFT", this, "TOPLEFT", 5, (this.objectCount*-23)-5) -- populate search index if caption and this and this.GetParent and widget ~= "button" and widget ~= "header" then local id = tostring(frame) searchDB[id] = searchDB[id] or { } searchDB[id][0] = caption searchDB[id][-1] = frame -- scrollchild scrollframe Area Area Btton -- this .parent :GetParent():GetParent().button -- this .parent :GetParent().button local scrollframe = this.parent while scrollframe.GetParent and scrollframe:GetParent() and scrollframe:GetParent().button do table.insert(searchDB[id], scrollframe:GetParent().button) scrollframe = scrollframe:GetParent() end end if not widget or (widget and widget ~= "button") then if widget ~= "header" then frame:SetScript("OnUpdate", EntryUpdate) frame.tex = frame:CreateTexture(nil, "BACKGROUND") frame.tex:SetTexture(1,1,1,.05) frame.tex:SetAllPoints() frame.tex:Hide() end if not ufunc and widget ~= "header" and C.gui.reloadmarker == "1" then caption = caption .. " [|cffffaaaa!|r]" end -- caption frame.caption = frame:CreateFontString("Status", "LOW", "GameFontWhite") frame.caption:SetFont(pfUI.font_default, C.global.font_size) frame.caption:SetPoint("LEFT", frame, "LEFT", 3, 1) frame.caption:SetJustifyH("LEFT") frame.caption:SetText(caption) end if disabled then if frame.caption then frame.caption:SetText(caption .. " |cffff5555[" .. T["Only"] .. " " .. string.gsub(expansion, ":", "&") .. "]") end frame:SetAlpha(.5) return end if category == "CVAR" then category = {} category[config] = tostring(GetCVar(config)) ufunc = function() SetCVar(this:GetParent().config, this:GetParent().category[config]) end end if category == "GVAR" then category = {} category[config] = tostring(_G[config] or 0) local U = ufunc ufunc = function() UIOptionsFrame_Load() _G[config] = this:GetChecked() and 1 or nil UIOptionsFrame_Save() if U then U() end end end if category == "UVAR" then category = {} category[config] = _G[config] local U = ufunc ufunc = function() _G[config] = this:GetChecked() and "1" or "0" if U then U() end end end frame.category = category frame.config = config if widget == "color" then -- color picker frame.color = CreateFrame("Button", nil, frame) frame.color:SetWidth(24) frame.color:SetHeight(12) CreateBackdrop(frame.color) frame.color:SetPoint("RIGHT" , -5, 1) frame.color.prev = frame.color.backdrop:CreateTexture("OVERLAY") frame.color.prev:SetAllPoints(frame.color) local cr, cg, cb, ca = strsplit(",", category[config]) if not cr or not cg or not cb or not ca then cr, cg, cb, ca = 1, 1, 1, 1 end frame.color.prev:SetTexture(cr,cg,cb,ca) frame.color:SetScript("OnClick", function() local cr, cg, cb, ca = strsplit(",", category[config]) if not cr or not cg or not cb or not ca then cr, cg, cb, ca = 1, 1, 1, 1 end local preview = this.prev function ColorPickerFrame.func() local r,g,b = ColorPickerFrame:GetColorRGB() local a = 1 - OpacitySliderFrame:GetValue() r = round(r, 1) g = round(g, 1) b = round(b, 1) a = round(a, 1) preview:SetTexture(r,g,b,a) if not this:GetParent():IsShown() then category[config] = r .. "," .. g .. "," .. b .. "," .. a if ufunc then ufunc() else pfUI.gui.settingChanged = true end end end function ColorPickerFrame.cancelFunc() preview:SetTexture(cr,cg,cb,ca) end ColorPickerFrame.opacityFunc = ColorPickerFrame.func ColorPickerFrame.element = this ColorPickerFrame.opacity = 1 - ca ColorPickerFrame.hasOpacity = 1 ColorPickerFrame:SetColorRGB(cr,cg,cb) ColorPickerFrame:SetFrameStrata("DIALOG") ShowUIPanel(ColorPickerFrame) end) -- hide shadows on wrong stratas if frame.color.backdrop_shadow then frame.color.backdrop_shadow:Hide() end end if widget == "warning" then CreateBackdrop(frame, nil, true) frame:SetBackdropBorderColor(1,.5,.5) frame:SetHeight(50) frame:SetPoint("TOPLEFT", 25, this.objectCount * -35) this.objectCount = this.objectCount + 2 frame.caption:SetJustifyH("CENTER") frame.caption:SetJustifyV("CENTER") end if widget == "header" then frame:SetBackdrop(nil) frame:SetHeight(40) this.objectCount = this.objectCount + 1 frame.caption:SetJustifyH("LEFT") frame.caption:SetJustifyV("BOTTOM") frame.caption:SetTextColor(.2,1,.8,1) frame.caption:SetAllPoints(frame) end -- use text widget (default) if not widget or widget == "text" then -- input field frame.input = CreateFrame("EditBox", nil, frame) CreateBackdrop(frame.input, nil, true) frame.input:SetTextInsets(5, 5, 5, 5) frame.input:SetTextColor(.2,1,.8,1) frame.input:SetJustifyH("RIGHT") frame.input:SetWidth(100) frame.input:SetHeight(18) frame.input:SetPoint("RIGHT" , -3, 0) frame.input:SetFontObject(GameFontNormal) frame.input:SetAutoFocus(false) frame.input:SetText(category[config]) frame.input:SetScript("OnEscapePressed", function(self) this:ClearFocus() end) frame.input:SetScript("OnTextChanged", function(self) if ( type and type ~= "number" ) or tonumber(this:GetText()) then if this:GetText() ~= this:GetParent().category[this:GetParent().config] then this:GetParent().category[this:GetParent().config] = this:GetText() if ufunc then ufunc() else pfUI.gui.settingChanged = true end end this:SetTextColor(.2,1,.8,1) else this:SetTextColor(1,.3,.3,1) end end) -- hide shadows on wrong stratas if frame.input.backdrop_shadow then frame.input.backdrop_shadow:Hide() end end -- use button widget if widget == "button" then frame.button = CreateFrame("Button", "pfButton", frame, "UIPanelButtonTemplate") CreateBackdrop(frame.button, nil, true) SkinButton(frame.button) frame.button:SetWidth(100) frame.button:SetHeight(20) frame.button:SetPoint("TOPRIGHT", -(this.lineCount-1) * 105, -5) frame.button:SetText(caption) frame.button:SetTextColor(1,1,1,1) frame.button:SetScript("OnClick", values) -- hide shadows on wrong stratas if frame.button.backdrop_shadow then frame.button.backdrop_shadow:Hide() end end -- use checkbox widget if widget == "checkbox" then -- input field frame.input = CreateFrame("CheckButton", nil, frame, "UICheckButtonTemplate") frame.input:SetNormalTexture("") frame.input:SetPushedTexture("") frame.input:SetHighlightTexture("") CreateBackdrop(frame.input, nil, true) frame.input:SetWidth(14) frame.input:SetHeight(14) frame.input:SetPoint("RIGHT" , -5, 1) frame.input:SetScript("OnClick", function () if this:GetChecked() then this:GetParent().category[this:GetParent().config] = "1" else this:GetParent().category[this:GetParent().config] = "0" end if ufunc then ufunc() else pfUI.gui.settingChanged = true end end) if category[config] == "1" then frame.input:SetChecked() end -- hide shadows on wrong stratas if frame.input.backdrop_shadow then frame.input.backdrop_shadow:Hide() end end -- use dropdown widget if widget == "dropdown" and values then frame.input = CreateDropDownButton(nil, frame) frame.input:SetBackdrop(nil) frame.input.menuframe:SetParent(pfUI.gui) frame.input:SetPoint("RIGHT", frame, "RIGHT", 0, 0) frame.input:SetWidth(180) frame.input:SetMenu(function() local menu = {} for i, k in pairs(_G.type(values) == "function" and values() or values) do local entry = {} -- get human readable local value, text = strsplit(":", k) text = text or value entry.text = text entry.func = function() if category[config] ~= value then category[config] = value if ufunc then ufunc() else pfUI.gui.settingChanged = true end end end if category[config] == value then frame.input.current = i end table.insert(menu, entry) end return menu end) frame.input:SetSelection(frame.input.current) end -- use list widget if widget == "list" then frame.del = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") SkinButton(frame.del) frame.del:SetWidth(16) frame.del:SetHeight(16) frame.del:SetPoint("RIGHT", -4, 0) frame.del:GetFontString():SetPoint("CENTER", 1, 0) frame.del:SetText("-") frame.del:SetTextColor(1,.5,.5,1) frame.del:SetScript("OnClick", function() local sel = frame.input:GetSelection() local newconf = "" for id, val in pairs({strsplit("#", category[config])}) do if id ~= sel then newconf = newconf .. "#" .. val end end category[config] = newconf if ufunc then ufunc() else pfUI.gui.settingChanged = true end frame.input:UpdateMenu() end) frame.add = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") SkinButton(frame.add) frame.add:SetWidth(16) frame.add:SetHeight(16) frame.add:SetPoint("RIGHT", frame.del, "LEFT", -4, 0) frame.add:GetFontString():SetPoint("CENTER", 1, 0) frame.add:SetText("+") frame.add:SetTextColor(.5,1,.5,1) frame.add:SetScript("OnClick", function() CreateQuestionDialog(T["New entry:"], function() category[config] = category[config] .. "#" .. this:GetParent().input:GetText() if ufunc then ufunc() else pfUI.gui.settingChanged = true end frame.input:UpdateMenu() end, false, true) end) frame.input = CreateDropDownButton(nil, frame) frame.input:SetBackdrop(nil) frame.input.menuframe:SetParent(pfUI.gui) frame.input:SetPoint("RIGHT", frame.add, "LEFT", -2, 0) frame.input:SetWidth(140) frame.input:SetMenu(function() local menu = {} for i, val in pairs({strsplit("#", category[config])}) do table.insert(menu, { text = val }) end return menu end) end return frame end local TabFrameOnMouseDown = function() pfUI.gui.search:ClearFocus() end local TabFrameOnClick = function() if this.area:IsShown() then return else -- hide all others for id, name in pairs(this.parent) do if type(name) == "table" and name.area and id ~= "parent" then name.area:Hide() end end this.area:Show() end end local width, height = 130, 20 function CreateTabFrame(parent, title) if not parent.area.count then parent.area.count = 0 end local f = CreateFrame("Button", nil, parent.area) f:SetPoint("TOPLEFT", parent.area, "TOPLEFT", 0, -parent.area.count*height) f:SetPoint("BOTTOMRIGHT", parent.area, "TOPLEFT", width, -(parent.area.count+1)*height) f.parent = parent f:SetScript("OnMouseDown", TabFrameOnMouseDown) f:SetScript("OnClick", TabFrameOnClick) -- background f.bg = f:CreateTexture(nil, "BACKGROUND") f.bg:SetAllPoints() -- text f.text = f:CreateFontString(nil, "LOW", "GameFontWhite") f.text:SetFont(pfUI.font_default, C.global.font_size) f.text:SetAllPoints() f.text:SetText(title) -- U element count parent.area.count = parent.area.count + 1 return f end function CreateArea(parent, title, func) -- create drawarea local f = CreateFrame("Frame", nil, parent.area) f:SetPoint("TOPLEFT", parent.area, "TOPLEFT", width, 0) f:SetPoint("BOTTOMRIGHT", parent.area, "BOTTOMRIGHT", 0, 0) if not parent.firstarea then parent.firstarea = true else f:Hide() end f.button = parent[title] f.bg = f:CreateTexture(nil, "BACKGROUND") f.bg:SetTexture(1,1,1,.05) f.bg:SetAllPoints() f:SetScript("OnShow", function() this.indexed = true this.button.text:SetTextColor(.2,1,.8,1) this.button.bg:SetTexture(1,1,1,1) this.button.bg:SetGradientAlpha("HORIZONTAL", 0,0,0,0, 1,1,1,.05) end) f:SetScript("OnHide", function() this.button.text:SetTextColor(1,1,1,1) this.button.bg:SetTexture(0,0,0,0) end) -- are we a frame with contents? if func then f.scroll = CreateScrollFrame(nil, f) SetAllPointsOffset(f.scroll, f, 2) f.scroll.content = CreateScrollChild(nil, f.scroll) f.scroll.content.parent = f.scroll f.scroll.content:SetScript("OnShow", function() if not this.setup then func() this.setup = true end end) end return f end function CreateGUIEntry(parent, title, populate) -- create main menu if not yet exists if not pfUI.gui.frames[parent] then pfUI.gui.frames[parent] = CreateTabFrame(pfUI.gui.frames, parent) if title then pfUI.gui.frames[parent].area = CreateArea(pfUI.gui.frames, parent, nil) else -- populate area when no submenus are given pfUI.gui.frames[parent].area = CreateArea(pfUI.gui.frames, parent, populate) return end end -- create submenus when title was given if title and not pfUI.gui.frames[parent][title] then pfUI.gui.frames[parent][title] = CreateTabFrame(pfUI.gui.frames[parent], title) pfUI.gui.frames[parent][title].area = CreateArea(pfUI.gui.frames[parent], title, populate) end end end do -- GUI Frame -- main frame pfUI.gui = CreateFrame("Frame", "pfConfigGUI", UIParent) pfUI.gui:SetMovable(true) pfUI.gui:EnableMouse(true) pfUI.gui:RegisterForDrag("LeftButton") pfUI.gui:SetWidth(720) pfUI.gui:SetHeight(480) pfUI.gui:SetFrameStrata("DIALOG") pfUI.gui:SetPoint("CENTER", 0, 0) pfUI.gui:Hide() pfUI.gui:SetScript("OnShow",function() pfUI.gui.settingChanged = pfUI.gui.delaySettingChanged pfUI.gui.delaySettingChanged = nil -- exit unlock mode if pfUI.unlock and pfUI.unlock:IsShown() then pfUI.unlock:Hide() end -- exit hoverbind mode if pfUI.hoverbind and pfUI.hoverbind:IsShown() then pfUI.hoverbind:Hide() end end) pfUI.gui:SetScript("OnHide",function() if ColorPickerFrame and ColorPickerFrame:IsShown() then ColorPickerFrame:Hide() end if pfUI.gui.settingChanged then pfUI.gui:Reload() end pfUI.gui:Hide() end) pfUI.gui:SetScript("OnDragStart",function() this:StartMoving() end) pfUI.gui:SetScript("OnDragStop",function() this:StopMovingOrSizing() end) CreateBackdrop(pfUI.gui, nil, true, .85) CreateBackdropShadow(pfUI.gui) table.insert(UISpecialFrames, "pfConfigGUI") -- make some locals available to thirdparty pfUI.gui.Reload = Reload pfUI.gui.CreateConfig = CreateConfig pfUI.gui.CreateGUIEntry = CreateGUIEntry pfUI.gui.UpdaterFunctions = U -- decorations pfUI.gui.title = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal") pfUI.gui.title:SetFontObject(GameFontWhite) pfUI.gui.title:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 8, -8) pfUI.gui.title:SetJustifyH("LEFT") pfUI.gui.title:SetFont(pfUI.media["font:Hooge.ttf"], 10) pfUI.gui.title:SetText("|cff33ffccpf|rUI") pfUI.gui.version = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal") pfUI.gui.version:SetFontObject(GameFontWhite) pfUI.gui.version:SetPoint("LEFT", pfUI.gui.title, "RIGHT", 0, 0) pfUI.gui.version:SetJustifyH("LEFT") pfUI.gui.version:SetFont(pfUI.media["font:Myriad-Pro.ttf"], 10) pfUI.gui.version:SetText("|cff555555[|r" .. pfUI.version.string.. "|cff555555]|r") pfUI.gui.close = CreateFrame("Button", "pfQuestionDialogClose", pfUI.gui) pfUI.gui.close:SetPoint("TOPRIGHT", -7, -7) pfUI.api.CreateBackdrop(pfUI.gui.close) pfUI.gui.close:SetHeight(10) pfUI.gui.close:SetWidth(10) pfUI.gui.close.texture = pfUI.gui.close:CreateTexture("pfQuestionDialogCloseTex") pfUI.gui.close.texture:SetTexture(pfUI.media["img:close"]) pfUI.gui.close.texture:ClearAllPoints() pfUI.gui.close.texture:SetAllPoints(pfUI.gui.close) pfUI.gui.close.texture:SetVertexColor(1,.25,.25,1) pfUI.gui.close:SetScript("OnEnter", function () this.backdrop:SetBackdropBorderColor(1,.25,.25,1) end) pfUI.gui.close:SetScript("OnLeave", function () pfUI.api.CreateBackdrop(this) end) pfUI.gui.close:SetScript("OnClick", function() this:GetParent():Hide() end) -- root layer pfUI.gui.frames = {} pfUI.gui.frames.area = CreateFrame("Frame", nil, pfUI.gui) pfUI.gui.frames.area:SetPoint("TOPLEFT", 7, -25) pfUI.gui.frames.area:SetPoint("BOTTOMRIGHT", -7, 37) CreateBackdrop(pfUI.gui.frames.area) -- unlock pfUI.gui.unlock = CreateFrame("Button", nil, pfUI.gui) pfUI.gui.unlock:SetPoint("TOPLEFT", pfUI.gui.frames.area.backdrop, "BOTTOMLEFT", 0, -5) pfUI.gui.unlock:SetWidth(110) pfUI.gui.unlock:SetHeight(25) pfUI.gui.unlock:SetText(T["Unlock"]) pfUI.gui.unlock:SetScript("OnClick", function() if pfUI.unlock then pfUI.unlock:Show() end end) SkinButton(pfUI.gui.unlock) -- hoverbind pfUI.gui.hoverbind = CreateFrame("Button", nil, pfUI.gui) pfUI.gui.hoverbind:SetPoint("LEFT", pfUI.gui.unlock, "RIGHT", 5, 0) pfUI.gui.hoverbind:SetWidth(110) pfUI.gui.hoverbind:SetHeight(25) pfUI.gui.hoverbind:SetText(T["Hoverbind"]) pfUI.gui.hoverbind:SetScript("OnClick", function() if pfUI.hoverbind then pfUI.hoverbind:Show() end end) SkinButton(pfUI.gui.hoverbind) -- share pfUI.gui.share = CreateFrame("Button", nil, pfUI.gui) pfUI.gui.share:SetPoint("LEFT", pfUI.gui.hoverbind, "RIGHT", 5, 0) pfUI.gui.share:SetWidth(110) pfUI.gui.share:SetHeight(25) pfUI.gui.share:SetText(T["Share"]) pfUI.gui.share:SetScript("OnClick", function() if pfShare then pfShare:Show() pfShareExport:Click() end end) SkinButton(pfUI.gui.share) -- searchbar local function SearchEntryClick() -- clear search focus pfUI.gui.search:ClearFocus() -- open submenus for i=table.getn(this.obj),1,-1 do this.obj[i]:Click() end -- highlight matched entry if not this.obj[-1].highlight then this.obj[-1].highlight = this.obj[-1]:CreateTexture(nil, "OVERLAY") this.obj[-1].highlight:SetAllPoints() this.obj[-1].highlight:SetTexture(.2,1,.8,.2) end this.obj[-1].highlight:Show() end local function CreateSearchEntry(parent, i) local f = CreateFrame("Button", nil, parent) f:SetPoint("TOPLEFT", 5, -5 + (i-1)*-25) f:SetWidth(565) f:SetHeight(20) f:SetScript("OnClick", SearchEntryClick) f:SetScript("OnUpdate", EntryUpdate) f.text = f:CreateFontString("Status", "LOW", "GameFontWhite") f.text:SetFont(pfUI.font_default, pfUI_config.global.font_size, "OUTLINE") f.text:SetAllPoints() f.text:SetJustifyH("LEFT") f.text:SetJustifyV("CENTER") f.text:SetTextColor(.5,.5,.5) f.tex = f:CreateTexture(nil, "BACKGROUND") f.tex:SetTexture(1,1,1,.05) f.tex:SetAllPoints() f.tex:Hide() return f end pfUI.gui.search = CreateFrame("EditBox", nil, pfUI.gui) pfUI.gui.search:SetPoint("LEFT", pfUI.gui.share, "RIGHT", 5, 0) pfUI.gui.search:SetPoint("TOPRIGHT", pfUI.gui.frames.area.backdrop, "BOTTOMRIGHT", 0, -5) pfUI.gui.search:SetHeight(25) pfUI.gui.search:SetAutoFocus(false) pfUI.gui.search:SetTextInsets(5, 5, 5, 5) pfUI.gui.search:SetTextColor(.2,1,.8,1) pfUI.gui.search:SetJustifyH("CENTER") pfUI.gui.search:SetFontObject(GameFontNormal) pfUI.gui.search:SetText(T["Search"] .. "...") CreateBackdrop(pfUI.gui.search, nil, true) pfUI.gui.search:SetScript("OnEscapePressed", function() this:ClearFocus() if this:GetText() == "" then this:SetText(T["Search"].."...") end end) pfUI.gui.search:SetScript("OnTextChanged", function() if this:GetText() == T["Search"].."..." then return end local defval = "["..T["Search"].."]" -- initialize search window CreateGUIEntry(defval, nil, function() end) pfUI.gui.frames[defval]:Click() local scroll = pfUI.gui.frames[defval].area.scroll.content local parent = pfUI.gui.frames[defval].area.scroll scroll.results = scroll.results or {} for i=1,table.getn(scroll.results) do scroll.results[i]:Hide() if scroll.results[i].obj and scroll.results[i].obj[-1].highlight then scroll.results[i].obj[-1].highlight:Hide() end end if strlen(this:GetText()) < 1 then return end local i = 1 local search = strlower(this:GetText()) for name, obj in pairs(searchDB) do local title = obj[0] and strlower(obj[0]) if strfind(title, search) then -- build caption string local caption = "" for x=table.getn(obj),1,-1 do caption = caption .. "|cff33ffcc" .. obj[x].text:GetText() .. "|r ยป " end caption = caption .. "|cffffffff" .. obj[0] -- build search entry button scroll.results[i] = scroll.results[i] or CreateSearchEntry(scroll, i) scroll.results[i].obj = obj scroll.results[i].text:SetText(caption) scroll.results[i]:Show() i = i + 1 end end -- reload scroll frames scroll:Hide() scroll:SetHeight(i * 25 ) scroll:Show() parent:SetScrollChild(scroll) QueueFunction(function() parent:SetVerticalScroll(0) parent:UpdateScrollState() parent:Scroll() end) end) pfUI.gui.search:SetScript("OnEditFocusGained", function(self) if this:GetText() == T["Search"] .. "..." then this:SetText("") end if this.indexed then return end -- Trigger "OnShow" for each subpage to initialize search index for name, frame in pairs(pfUI.gui.frames) do if type(frame) == "table" and frame.area and name ~= "parent" then frame.area:Show() for name, frame in pairs(pfUI.gui.frames[name]) do if type(frame) == "table" and frame.area and name ~= "parent" and not frame.area.indexed then frame.area:Show() frame.area:Hide() end end frame.area:Hide() end end this.indexed = true end) end do -- DropDown Menus -- [[ Static Dropdowns ]] -- pfUI.gui.dropdowns = { ["languages"] = { -- "deDE:German", -- "enGB:British English", "enUS:English", "esES:Spanish", --"esMX:Spanish (Latin American)", "frFR:French", "koKR:Korean", "ruRU:Russian", "zhCN:Chinese (Simplified)", "zhTW:Chinese (Traditional)", -- http://wowprogramming.com/docs/api/GetLocale }, ["fonts"] = { "Interface\\AddOns\\pfUI\\fonts\\BigNoodleTitling.ttf:BigNoodleTitling", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf:Continuum", "Interface\\AddOns\\pfUI\\fonts\\DieDieDie.ttf:DieDieDie", "Interface\\AddOns\\pfUI\\fonts\\Expressway.ttf:Expressway", "Interface\\AddOns\\pfUI\\fonts\\Homespun.ttf:Homespun", "Interface\\AddOns\\pfUI\\fonts\\Hooge.ttf:Hooge", "Interface\\AddOns\\pfUI\\fonts\\Myriad-Pro.ttf:Myriad-Pro", "Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Bold.ttf:PT-Sans-Narrow-Bold", "Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Regular.ttf:PT-Sans-Narrow-Regular" }, ["border"] = { "-1:" .. T["Default"], "0:" .. T["None"], "1:1 " .. T["Pixel"], "2:2 " .. T["Pixel"], "3:3 " .. T["Pixel"], "4:4 " .. T["Pixel"], "5:5 " .. T["Pixel"], }, ["fontstyle"] = { "NONE:" .. T["None"], "OUTLINE:" .. T["Outline"], "THICKOUTLINE:" .. T["Thick Outline"], "MONOCHROME:" .. T["Monochrome"], }, ["spacing"] = { "0:0" .. T["None"], "1:1 " .. T["Pixel"], "2:2 " .. T["Pixel"], "3:3 " .. T["Pixel"], "4:4 " .. T["Pixel"], "5:5 " .. T["Pixel"], "6:6 " .. T["Pixel"], "7:7 " .. T["Pixel"], "8:8 " .. T["Pixel"], "9:9 " .. T["Pixel"], }, ["maxraid"] = { "5:5", "10:10", "15:15", "20:20", "25:25", "30:30", "35:35", "40:40", }, ["scaling"] = { "0:" .. T["Off"], "4:" .. T["Huge (PixelPerfect)"], "5:" .. T["Large"], "6:" .. T["Medium"], "7:" .. T["Small"], "8:" .. T["Tiny (PixelPerfect)"], }, ["orientation"] = { "HORIZONTAL:" .. T["Horizontal"], "VERTICAL:" .. T["Vertical"], }, ["uf_animationspeed"] = { "1:" .. T["Instant"], "2:" .. T["Very Fast"], "3:" .. T["Fast"], "5:" .. T["Medium"], "8:" .. T["Slow"], "13:" .. T["Very Slow"], }, ["xpanchors"] = { "__NONONIL__:" .. T["No Anchor"], "pfChatLeft:" .. T["Left Chat Frame"], "pfChatRight:" .. T["Right Chat Frame"], "pfActionBarMain:" .. T["Main Actionbar"], "pfActionBarTop:" .. T["Top Actionbar"], "pfActionBarLeft:" .. T["Left Actionbar"], "pfActionBarRight:" .. T["Right Actionbar"], "pfActionBarVertical:" .. T["Vertical Actionbar"], "pfExperienceBar:" .. T["Experience Bar"], "pfReputationBar:" .. T["Reputation Bar"], "pfPlayer:" .. T["Player Unitframe"], "pfMinimap:" .. T["Minimap"], "pfPanelMinimap:" .. T["Minimap Panel"], }, ["uf_bartexture"] = { "Interface\\AddOns\\pfUI\\img\\bar:pfUI", "Interface\\AddOns\\pfUI\\img\\bar_tukui:TukUI", "Interface\\AddOns\\pfUI\\img\\bar_elvui:ElvUI", "Interface\\AddOns\\pfUI\\img\\bar_gradient:Gradient", "Interface\\AddOns\\pfUI\\img\\bar_striped:Striped", "Interface\\TargetingFrame\\UI-StatusBar:Wow Status", "Interface\\PaperDollInfoFrame\\UI-Character-Skills-Bar:Wow Skill" }, ["uf_rangecheckinterval"] = { "1:" .. T["Very Fast"], "2:" .. T["Fast"], "4:" .. T["Medium"], "8:" .. T["Slow"], "16:" .. T["Very Slow"], }, ["uf_raidlayout"] = { "1x40:" .. "1x40", "2x20:" .. "2x20", "4x10:" .. "4x10", "5x8:" .. "5x8", "8x5:" .. "8x5", "10x4:" .. "10x4", "20x2:" .. "20x2", "40x1:" .. "40x1", }, ["uf_powerbar_position"] = { "TOPLEFT:" .. T["Left"], "TOP:" .. T["Center"], "TOPRIGHT:" .. T["Right"] }, ["uf_portrait_position"] = { "bar:" .. T["Healthbar Embedded"], "left:" .. T["Left"], "right:" .. T["Right"], "off:" .. T["Disabled"] }, ["uf_happiness"] = { "0:" .. T["Disabled"], "1:" .. T["Face"], "2:" .. T["Rank"] }, ["uf_buff_position"] = { "TOPLEFT:" .. T["Top Left"], "TOPRIGHT:" .. T["Top Right"], "BOTTOMLEFT:" .. T["Bottom Left"], "BOTTOMRIGHT:" .. T["Bottom Right"], "off:" .. T["Disabled"] }, ["uf_debuff_indicator"] = { "0:" .. T["Disabled"], "1:" .. T["Legacy"], "2:" .. T["Glow"], "3:" .. T["Square"], "4:" .. T["Icon"] }, ["uf_debuff_indicator_size"] = { ".10:10%", ".25:25%", ".35:35%", ".50:50%", ".65:65%", ".75:75%", ".90:90%", }, ["percent_small"] = { "0:0%", ".05:5%", ".10:10%", ".15:15%", ".20:20%", ".25:25%", ".30:30%", ".35:35%", ".40:40%", ".45:45%", ".50:50%", ".55:55%", ".60:60%", ".65:65%", ".70:70%", ".75:75%", ".80:80%", ".85:85%", ".90:90%", ".95:95%", "1:100%", }, ["uf_overheal"] = { "0:0%", "10:10%", "20:20%", "30:30%", "40:40%", "50:50%", "60:60%", "70:70%", "80:80%", "90:90%", "100:100%", }, ["uf_layout"] = { "default:" .. T["Default"], "tukui:TukUI" }, ["uf_color"] = { "0:" .. T["Class"], "1:" .. T["Custom"], "2:" .. T["Health"], }, ["uf_texts"] = { "none:" .. T["Disable"], "unit:" .. T["Unit String"], "unitrev:" .. T["Unit String (Reverse)"], "name:" .. T["Name"], "nameshort:" .. T["Name (Short)"], "level:" .. T["Level"], "class:" .. T["Class"], "namehealth:" .. T["Name | Health Missing"], "namehealthbreak:" .. T["Name (Linebreak) -Health Missing"], "shortnamehealth:" .. T["Name (Short) | Health Missing"], "healthdyn:" .. T["Health - Auto"], "health:" .. T["Health - Current"], "healthmax:" .. T["Health - Max"], "healthperc:" .. T["Health - Percentage"], "healthmiss:" .. T["Health - Missing"], "healthminmax:" .. T["Health - Min/Max"], "powerdyn:" .. T["Mana - Auto"], "power:" .. T["Mana - Current"], "powermax:" .. T["Mana - Max"], "powerperc:" .. T["Mana - Percentage"], "powermiss:" .. T["Mana - Missing"], "powerminmax:" .. T["Mana - Min/Max"], }, ["hpformat"] = { "percent:" .. T["Percent"], "cur:" .. T["Current HP"], "curperc:" .. T["Current HP | Percent"], "curmax:" .. T["Current HP - Max HP"], "curmaxs:" .. T["Current HP / Max HP"], "curmaxperc:" .. T["Current HP - Max HP | Percent"], "curmaxpercs:" .. T["Current HP / Max HP | Percent"], "deficit:" .. T["Deficit"], }, ["panel_values"] = { "none:" .. T["Disable"], "time:" .. T["Clock"], "fps:" .. T["FPS & Ping"], "exp:" .. T["XP Percentage"], "gold:" .. T["Gold"], "friends:" .. T["Friends Online"], "guild:" .. T["Guild Online"], "durability:" .. T["Item Durability"], "zone:" .. T["Zone Name"], "combat:" .. T["Combat Timer"], "ammo:" .. T["Ammo Counter"], "soulshard:" .. T["Soulshard Counter"], "bindlocation:" .. T["Hearth"], "thistletea:" .. T["Thistle Tea"], "flashpowder:" .. T["Flash Powder"], "blindpowder:" .. T["Blinding Powder"], "bagspace:" .. T["Bagspace"] }, ["tooltip_position"] = { "bottom:" .. T["Bottom"], "chat:" .. T["Dodge"], "cursor:" .. T["Cursor"], "free:" .. T["Custom"] }, ["tooltip_align"] = { "native:" .. T["Native"], "top:" .. T["Top"], "left:" .. T["Left"], "right:" .. T["Right"] }, ["debuffposition"] = { "TOP:" .. T["Top"], "BOTTOM:" .. T["Bottom"], }, ["gmserver_text"] = { "elysium:" .. T["Elysium Based Core"], }, ["buffbarfilter"] = { "none:" .. T["None"], "whitelist:" .. T["Whitelist"], "blacklist:" .. T["Blacklist"], }, ["buffbarsort"] = { "asc:" .. T["Ascending"], "desc:" .. T["Descending"], }, ["minimap_cords_position"] = { "topleft:" .. T["Top Left"], "topright:" .. T["Top Right"], "bottomleft:" .. T["Bottom Left"], "bottomright:" .. T["Bottom Right"], }, ["minimap_cords_visibility"] = { "mouseover:" .. T["Mouseover"], "on:" .. T["Enable"], "off:" .. T["Disable"] }, ["minimap_zone_visibility"] = { "mouseover:" .. T["Mouseover"], "on:" .. T["Enable"], "off:" .. T["Disable"] }, ["positions"] = { "TOPLEFT:" .. T["Top Left"], "TOP:" .. T["Top"], "TOPRIGHT:" .. T["Top Right"], "LEFT:" .. T["Left"], "CENTER:" .. T["Center"], "RIGHT:" .. T["Right"], "BOTTOMLEFT:" .. T["Bottom Left"], "BOTTOM:" .. T["Bottom"], "BOTTOMRIGHT:" .. T["Bottom Right"], }, ["actionbuttonanimations"] = { "none:" .. T["None"], "zoomfade:" .. T["Zoom & Fade"], "shrinkreturn:" .. T["Shrink & Return"], "elasticzoom:" .. T["Elastic Zoom"], "wobblezoom:" .. T["Wobble Zoom"], }, ["animationmode"] = { "keypress:" .. T["On Key Press"], "statechange:" .. T["On State Change"] }, ["actionbarbuttons"] = { "1","2","3","4","5","6","7","8","9","10","11","12" }, ["addonbuttons_position"] = { "bottom:" .. T["Bottom"], "left:" .. T["Left"], "top:" .. T["Top"], "right:" .. T["Right"] }, ["xp_display"] = { "XPFLEX:" .. T["Automatic"], "XP:" .. T["Experience"], "REP:" .. T["Tracked Reputation"], "FLEX:" .. T["Last Reputation"], "PETXP:" .. T["Pet Experience"], "DISABLED:" .. T["Disabled"], }, ["xp_position"] = { "BOTTOM:" .. T["Bottom"], "LEFT:" .. T["Left"], "TOP:" .. T["Top"], "RIGHT:" .. T["Right"] }, ["glowintensity"] = { "8:" .. T["Tiny"], "16:" .. T["Small"], "32:" .. T["Medium"], "64:" .. T["Large"], "128:" .. T["Huge"], }, ["mapcircle"] = { "5:" .. T["Tiny"], "3:" .. T["Small"], "1:" .. T["Medium"], "-1:" .. T["Large"], "-3:" .. T["Huge"], }, ["maptooltip"] = { ".10:10%", ".20:20%", ".30:30%", ".40:40%", ".50:50%", ".60:60%", ".70:70%", ".80:80%", ".90:90%", "1:100%", "0:" .. T["World Map Scale"], }, ["textalign"] = { "LEFT:" .. T["Left"], "CENTER:" .. T["Center"], "RIGHT:" .. T["Right"], }, ["gryphons"] = { "None:"..T["None"], "Gryphon:"..T["Gryphon"], "Lion:"..T["Lion"], } } -- add locale dependent client fonts to the list if GetLocale() == "enUS" or GetLocale() == "frFR" or GetLocale() == "deDE" or GetLocale() == "ruRU" then table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\MORPHEUS.TTF:MORPHEUS") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\SKURRI.TTF:SKURRI") elseif GetLocale() == "koKR" then table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002.TTF:2002") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002B.TTF:2002B") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Damage.TTF:K_Damage") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Pagetext.TTF:K_Pagetext") elseif GetLocale() == "zhCN" then table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZBWJW.TTF:FZBWJW") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZJZJW.TTF:FZJZJW") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZLBJW.TTF:FZLBJW") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHJW.TTF:FZXHJW") table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHLJW.TTF:FZXHLJW") end pfUI.gui.dropdowns.loot_rarity = {} for i=0, getn(_G.ITEM_QUALITY_COLORS)-2 do local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE)) table.insert(pfUI.gui.dropdowns.loot_rarity, entry) end pfUI.gui.dropdowns.screenshot_battle = { "0:".._G.NONE, "1:"..T["Won"], "2:"..T["Ended"], } pfUI.gui.dropdowns.screenshot_loot = {"0:".._G.NONE} for i=3, 5 do local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE)) table.insert(pfUI.gui.dropdowns.screenshot_loot, entry) end end do -- Generate Config UI CreateGUIEntry(T["About"], nil, function() -- read data local lang = T["Unknown"] for _, entry in pairs(pfUI.gui.dropdowns.languages) do local short, full = strsplit(":", entry) if short == C.global.language then lang = full end end -- draw pfUI logo local function draw(p, fx, fy, tx, ty, r, g, b, a) local t = p:CreateTexture(nil, "OVERLAY") t:SetTexture(r,g,b,a) t:SetPoint("TOPLEFT", fx, fy) t:SetPoint("BOTTOMRIGHT", p, "TOPLEFT", tx, ty) end local x, y, p = 250, 55, 10 -- startx, starty, pencilsize draw(this, x, -y-2*p, x+p, -y-7*p, .2, 1, .8, 1) draw(this, x+p, -y-2*p, x+2*p, -y-3*p, .2, 1, .8, 1) draw(this, x+p, -y-4*p, x+2*p, -y-5*p, .2, 1, .8, 1) draw(this, x+2*p, -y, x+3*p, -y-5*p, .2, 1, .8, 1) draw(this, x+3*p, -y, x+4*p, -y-1*p, .2, 1, .8, 1) draw(this, x+p, -y-2*p, x+4*p, -y-3*p, .2, 1, .8, 1) draw(this, x+4*p, -y, x+5*p, -y-5*p, 1, 1, 1, 1) draw(this, x+5*p, -y-4*p, x+5*p+p, -y-5*p, 1, 1, 1, 1) draw(this, x+6*p, -y, x+7*p, -y-p, 1, 1, 1, 1) draw(this, x+6*p, -y-2*p, x+7*p, -y-5*p, 1, 1, 1, 1) -- version this.versionc = this:CreateFontString("Status", "LOW", "GameFontWhite") this.versionc:SetFont(pfUI.font_default, C.global.font_size) this.versionc:SetPoint("TOPLEFT", 200, -170) this.versionc:SetWidth(200) this.versionc:SetJustifyH("LEFT") this.versionc:SetText(T["Version"] .. ":") this.version = this:CreateFontString("Status", "LOW", "GameFontWhite") this.version:SetFont(pfUI.font_default, C.global.font_size) this.version:SetPoint("TOPRIGHT", 375, -170) this.version:SetWidth(200) this.version:SetJustifyH("RIGHT") this.update = this:CreateFontString("Status", "LOW", "GameFontWhite") this.update:SetFont(pfUI.font_default, C.global.font_size) this.update:SetPoint("TOPLEFT", 200, -140) this.update:SetPoint("TOPRIGHT", 375, -140) this.update:SetJustifyH("CENTER") this.update:SetTextColor(.2,1,.8) this.screenc = this:CreateFontString("Status", "LOW", "GameFontWhite") this.screenc:SetFont(pfUI.font_default, C.global.font_size) this.screenc:SetPoint("TOPLEFT", 200, -200) this.screenc:SetWidth(200) this.screenc:SetJustifyH("LEFT") this.screenc:SetText(T["Resolution"] .. ":") this.screen = this:CreateFontString("Status", "LOW", "GameFontWhite") this.screen:SetFont(pfUI.font_default, C.global.font_size) this.screen:SetPoint("TOPRIGHT", 375, -200) this.screen:SetWidth(200) this.screen:SetJustifyH("RIGHT") this.scalec = this:CreateFontString("Status", "LOW", "GameFontWhite") this.scalec:SetFont(pfUI.font_default, C.global.font_size) this.scalec:SetPoint("TOPLEFT", 200, -220) this.scalec:SetWidth(200) this.scalec:SetJustifyH("LEFT") this.scalec:SetText(T["Scaling"] .. ":") this.scale = this:CreateFontString("Status", "LOW", "GameFontWhite") this.scale:SetFont(pfUI.font_default, C.global.font_size) this.scale:SetPoint("TOPRIGHT", 375, -220) this.scale:SetWidth(200) this.scale:SetJustifyH("RIGHT") this.clientc = this:CreateFontString("Status", "LOW", "GameFontWhite") this.clientc:SetFont(pfUI.font_default, C.global.font_size) this.clientc:SetPoint("TOPLEFT", 200, -250) this.clientc:SetWidth(200) this.clientc:SetJustifyH("LEFT") this.clientc:SetText(T["Gameclient"] .. ":") this.client = this:CreateFontString("Status", "LOW", "GameFontWhite") this.client:SetFont(pfUI.font_default, C.global.font_size) this.client:SetPoint("TOPRIGHT", 375, -250) this.client:SetWidth(200) this.client:SetJustifyH("RIGHT") this.langc = this:CreateFontString("Status", "LOW", "GameFontWhite") this.langc:SetFont(pfUI.font_default, C.global.font_size) this.langc:SetPoint("TOPLEFT", 200, -270) this.langc:SetWidth(200) this.langc:SetJustifyH("LEFT") this.langc:SetText(T["Language"] .. ":") this.lang = this:CreateFontString("Status", "LOW", "GameFontWhite") this.lang:SetFont(pfUI.font_default, C.global.font_size) this.lang:SetPoint("TOPRIGHT", 375, -270) this.lang:SetWidth(200) this.lang:SetJustifyH("RIGHT") -- info updater local f = CreateFrame("Frame", nil, this) f:SetScript("OnUpdate", function() if ( this.tick or 0) > GetTime() then return else this.tick = GetTime() + 1 end local parent = this:GetParent() local localversion = tonumber(pfUI.version.major*10000 + pfUI.version.minor*100 + pfUI.version.fix) local remoteversion = tonumber(pfUI_init.updateavailable) or 0 if localversion < remoteversion then parent.update:SetText("|cffffffff[|r!|cffffffff] " .. T["A new version is available"]) end parent.version:SetText(pfUI.version.string) parent.screen:SetText(GetCVar("gxResolution")) parent.scale:SetText(round(UIParent:GetEffectiveScale(),2)) parent.client:SetText(GetBuildInfo() .. " (" .. GetLocale() .. ")") parent.lang:SetText(lang) end) local donate = CreateFrame("Button", nil, this) donate:SetPoint("TOPLEFT", 130, -335) donate:SetWidth(100) donate:SetHeight(20) donate:SetText(T["Donate"]) donate:SetScript("OnClick", function() pfUI.chat.urlcopy.CopyText("https://ko-fi.com/shagu") end) SkinButton(donate) local github = CreateFrame("Button", nil, this) github:SetPoint("TOPLEFT", 240, -335) github:SetWidth(100) github:SetHeight(20) github:SetText(T["GitHub"]) github:SetScript("OnClick", function() pfUI.chat.urlcopy.CopyText("https://github.com/shagu/pfUI") end) SkinButton(github) local website = CreateFrame("Button", nil, this) website:SetPoint("TOPLEFT", 350, -335) website:SetWidth(100) website:SetHeight(20) website:SetText(T["Website"]) website:SetScript("OnClick", function() pfUI.chat.urlcopy.CopyText("https://shagu.org/pfUI") end) SkinButton(website) end) CreateGUIEntry(T["Settings"], T["General"], function() local header = CreateConfig(nil, T["Profile"], nil, nil, "header") header:GetParent().objectCount = header:GetParent().objectCount - 1 header:SetHeight(20) CreateConfig(function() return end, T["Select profile"], C.global, "profile", "dropdown", function() local values = {} for name, config in pairs(pfUI_profiles) do table.insert(values, name) end return values end, false, "Profile") -- load profile CreateConfig(nil, T["Load profile"], C.global, "profile", "button", function() if C.global.profile and pfUI_profiles[C.global.profile] then CreateQuestionDialog(T["Load profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function() local selp = C.global.profile local rchat = C.chat.right.enable -- load profile _G["pfUI_config"] = CopyTable(pfUI_profiles[C.global.profile]) -- restore values pfUI:UpdateConfig("global", nil, "profile", selp) pfUI:UpdateConfig("chat", "right", "enable", rchat) -- add default values pfUI:LoadConfig() ReloadUI() end) end end) -- delete profile CreateConfig(nil, T["Delete profile"], C.global, "profile", "button", function() if C.global.profile and pfUI_profiles[C.global.profile] then CreateQuestionDialog(T["Delete profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function() pfUI_profiles[C.global.profile] = nil this:GetParent():Hide() end) end end, true) -- save profile CreateConfig(nil, T["Save profile"], C.global, "profile", "button", function() if C.global.profile and pfUI_profiles[C.global.profile] then CreateQuestionDialog(T["Save current settings to profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function() if pfUI_profiles[C.global.profile] then pfUI_profiles[C.global.profile] = CopyTable(C) end this:GetParent():Hide() end) end end, true) -- create profile CreateConfig(nil, T["Create Profile"], C.global, "profile", "button", function() CreateQuestionDialog(T["Please enter a name for the new profile.\nExisting profiles sharing the same name will be overwritten."], function() local profile = this:GetParent().input:GetText() local bad = string.gsub(profile,"([%w%s]+)","") if bad~="" then message("\"" .. bad .. "\" " .. T["is not allowed in profile name"]) else profile = (string.gsub(profile,"^%s*(.-)%s*$", "%1")) if profile and profile ~= "" then pfUI_profiles[profile] = CopyTable(C) this:GetParent():Hide() end end end, false, true) end, true) -- add invisible font to disable combat messages local combatfonts = CopyTable(pfUI.gui.dropdowns.fonts) table.insert(combatfonts, "Interface\\AddOns\\pfUI\\fonts\\AdobeBlank.ttf:Invisible") CreateConfig(nil, T["Settings"], nil, nil, "header") CreateConfig(nil, T["Language"], C.global, "language", "dropdown", pfUI.gui.dropdowns.languages) CreateConfig(U["pixelperfect"], T["Enable UI-Scale"], C.global, "pixelperfect", "dropdown", pfUI.gui.dropdowns.scaling) CreateConfig(nil, T["Use Original Game Fonts"], C.global, "font_blizzard", "checkbox") CreateConfig(nil, T["Enable Region Compatible Font"], C.global, "force_region", "checkbox") CreateConfig(nil, T["Standard Text Font"], C.global, "font_default", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(nil, T["Standard Text Font Size"], C.global, "font_size") CreateConfig(nil, T["3D World Unit Font"], C.global, "font_unit_name", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(nil, T["Scrolling Combat Text Font"], C.global, "font_combat", "dropdown", combatfonts) CreateConfig(nil, T["Enable Offscreen Frame Positions"], C.global, "offscreen", "checkbox") CreateConfig(nil, T["Display Addon Errors In Chat"], C.global, "errors", "checkbox") CreateConfig(nil, T["Use Single Line UIErrors Frame"], C.global, "errors_limit", "checkbox") CreateConfig(nil, T["Disable Errors in UIErrors Frame"], C.global, "errors_hide", "checkbox") CreateConfig(nil, T["Highlight Settings That Require Reload"], C.gui, "reloadmarker", "checkbox") CreateConfig(nil, T["Show Incompatible Config Entries"], C.gui, "showdisabled", "checkbox") CreateConfig(nil, T["Abbreviate Numbers (4200 -> 4.2k)"], C.unitframes, "abbrevnum", "checkbox") CreateConfig(nil, T["Abbreviate Unit Names"], C.unitframes, "abbrevname", "checkbox") CreateConfig(nil, T["Health Point Estimation"], nil, nil, "header") CreateConfig(nil, T["Estimate Enemy Health Points"], C.global, "libhealth", "checkbox") CreateConfig(nil, T["Threshold To Trust Health Estimation"], C.global, "libhealth_hit", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval) CreateConfig(nil, T["Required Damage In Percent"], C.global, "libhealth_dmg", "dropdown", pfUI.gui.dropdowns.percent_small) -- Delete / Reset CreateConfig(nil, T["Delete / Reset"], nil, nil, "header") CreateConfig(nil, T["|cffff5555EVERYTHING"], C.global, "profile", "button", function() CreateQuestionDialog(T["Do you really want to reset |cffffaaaaEVERYTHING|r?\n\nThis will reset:\n - Current Configuration\n - Current Frame Positions\n - Firstrun Wizard\n - Addon Cache\n - Saved Profiles"], function() _G["pfUI_init"] = {} _G["pfUI_config"] = pfUI.api.CopyTable(pfUI_profiles["Modern"]) _G["pfUI_playerDB"] = {} _G["pfUI_profiles"] = {} _G["pfUI_cache"] = {} pfUI:LoadConfig() this:GetParent():Hide() pfUI.gui:Reload() end) end) CreateConfig(nil, T["Configuration"], C.global, "profile", "button", function() CreateQuestionDialog(T["Do you really want to reset your configuration?\nThis also includes frame positions"], function() _G["pfUI_config"] = pfUI.api.CopyTable(pfUI_profiles["Modern"]) _G["pfUI_init"] = {} pfUI:LoadConfig() this:GetParent():Hide() pfUI.gui:Reload() end) end, true) CreateConfig(nil, T["Cache"], C.global, "profile", "button", function() CreateQuestionDialog(T["Do you really want to reset the Cache?"], function() _G["pfUI_playerDB"] = {} _G["pfUI_cache"] = {} this:GetParent():Hide() pfUI.gui:Reload() end) end, true) CreateConfig(nil, T["Firstrun"], C.global, "profile", "button", function() _G["pfUI_init"] = {} pfUI.gui:Hide() pfUI.firstrun:NextStep() end, true) end) CreateGUIEntry(T["Settings"], T["Appearance"], function() CreateConfig(nil, T["Background Color"], C.appearance.border, "background", "color") CreateConfig(nil, T["Border Color"], C.appearance.border, "color", "color") CreateConfig(U["mapreveal"], T["Map Reveal Color"], C.appearance.worldmap, "mapreveal_color", "color") CreateConfig(U["mapreveal"], T["Map Exploration Points"], C.appearance.worldmap, "mapexploration", "checkbox") CreateConfig(U["mapcolors"], T["Map Group/Raid Circle Size"], C.appearance.worldmap, "groupcircles", "dropdown", pfUI.gui.dropdowns.mapcircle) CreateConfig(U["mapcolors"], T["Colorize player name on WorldMap and BattlefieldMinimap"], C.appearance.worldmap, "colornames", "checkbox") CreateConfig(U["map"], T["Map Tooltip Scale"], C.appearance.worldmap, "tooltipsize", "dropdown", pfUI.gui.dropdowns.maptooltip) CreateConfig(nil) -- spacer CreateConfig(nil, T["Enable Frame Shadow"], C.appearance.border, "shadow", "checkbox") CreateConfig(nil, T["Frame Shadow Intensity"], C.appearance.border, "shadow_intensity", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator_size) CreateConfig(nil) -- spacer CreateConfig(nil, T["Force Blizzard Borders (|cffffaaaaExperimental|r)"], C.appearance.border, "force_blizz", "checkbox") CreateConfig(nil, T["Enable Pixel Perfect Borders"], C.appearance.border, "pixelperfect", "checkbox") CreateConfig(nil, T["Scale Border On HiDPI Displays"], C.appearance.border, "hidpi", "checkbox") CreateConfig(nil) -- spacer CreateConfig(nil, T["Global Border Size"], C.appearance.border, "default", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(nil, T["Action Bar Border Size"], C.appearance.border, "actionbars", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(nil, T["Unit Frame Border Size"], C.appearance.border, "unitframes", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(nil, T["Panel Border Size"], C.appearance.border, "panels", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(nil, T["Chat Border Size"], C.appearance.border, "chat", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(nil, T["Bags Border Size"], C.appearance.border, "bags", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(U["nameplates"], T["Nameplate Border Size"], C.appearance.border, "nameplates", "dropdown", pfUI.gui.dropdowns.border) CreateConfig(nil) -- spacer CreateConfig(U["infight"], T["Enable Combat Glow Effects On Screen Edges"], C.appearance.infight, "screen", "checkbox") CreateConfig(U["infight"], T["Enable Aggro Glow Effects On Screen Edges"], C.appearance.infight, "aggro", "checkbox") CreateConfig(U["infight"], T["Enable Low Health Glow Effects On Screen Edges"], C.appearance.infight, "health", "checkbox") CreateConfig(U["infight"], T["Screen Edge Glow Intensity"], C.appearance.infight, "intensity", "dropdown", pfUI.gui.dropdowns.glowintensity) end) CreateGUIEntry(T["Settings"], T["Cooldown"], function() CreateConfig(U["buff"], T["Show Milliseconds When Timer Runs Out"], C.appearance.cd, "milliseconds", "checkbox") CreateConfig(nil, T["Cooldown Color (Less than 3 Sec)"], C.appearance.cd, "lowcolor", "color") CreateConfig(nil, T["Cooldown Color (Seconds)"], C.appearance.cd, "normalcolor", "color") CreateConfig(nil, T["Cooldown Color (Minutes)"], C.appearance.cd, "minutecolor", "color") CreateConfig(nil, T["Cooldown Color (Hours)"], C.appearance.cd, "hourcolor", "color") CreateConfig(nil, T["Cooldown Color (Days)"], C.appearance.cd, "daycolor", "color") CreateConfig(nil, T["Use Dynamic Font Size"], C.appearance.cd, "dynamicsize", "checkbox") CreateConfig(nil, T["Cooldown Text Font"], C.appearance.cd, "font", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(nil, T["Cooldown Text Font Size"], C.appearance.cd, "font_size") CreateConfig(nil, T["Cooldown Text Font Size (Blizzard Frames)"], C.appearance.cd, "font_size_blizz") CreateConfig(nil, T["Cooldown Text Font Size (Foreign Frames)"], C.appearance.cd, "font_size_foreign") CreateConfig(nil, T["Cooldown Text Time Threshold"], C.appearance.cd, "threshold") CreateConfig(nil, T["Display Debuff Durations"], C.appearance.cd, "debuffs", "checkbox") CreateConfig(nil, T["Enable Durations On Blizzard Frames"], C.appearance.cd, "blizzard", "checkbox") CreateConfig(nil, T["Enable Durations On Foreign Frames"], C.appearance.cd, "foreign", "checkbox") CreateConfig(nil, T["Hide Foreign Cooldown Animations"], C.appearance.cd, "hideanim", "checkbox") end) CreateGUIEntry(T["Settings"], T["Screenshot"], function() CreateConfig(nil, T["Timer In Minutes"], C.screenshot, "interval") CreateConfig(nil, T["Level Up"], C.screenshot, "levelup", "checkbox") CreateConfig(nil, T["PvP Rank"], C.screenshot, "pvprank", "checkbox") CreateConfig(nil, T["Reputation Level"], C.screenshot, "faction", "checkbox") CreateConfig(nil, T["Honorable Kill"], C.screenshot, "hk", "checkbox") CreateConfig(nil, T["Battleground Statistics"], C.screenshot, "battleground", "dropdown", pfUI.gui.dropdowns.screenshot_battle) CreateConfig(nil, T["Item Looted"], C.screenshot, "loot", "dropdown", pfUI.gui.dropdowns.screenshot_loot) CreateConfig(nil, T["Options"], nil, nil, "header") CreateConfig(nil, T["Show Description"], C.screenshot, "caption", "checkbox") CreateConfig(nil, T["Description Font"], C.screenshot, "caption_font", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(nil, T["Description Font Size"], C.screenshot, "caption_size") CreateConfig(nil, T["Hide All UI Elements"], C.screenshot, "hideui", "checkbox") end) CreateGUIEntry(T["Settings"], T["GM-Mode"], function() CreateConfig(nil, T["Disable GM-Mode"], C.gm, "disable", "checkbox") CreateConfig(nil, T["Selected Core"], C.gm, "server", "dropdown", pfUI.gui.dropdowns.gmserver_text) end) CreateGUIEntry(T["Unit Frames"], T["General"], function() CreateConfig(nil, T["Disable pfUI Unit Frames"], C.unitframes, "disable", "checkbox") CreateConfig(nil, T["Healthbar Animation Speed"], C.unitframes, "animation_speed", "dropdown", pfUI.gui.dropdowns.uf_animationspeed) CreateConfig(nil, T["Portrait Alpha"], C.unitframes, "portraitalpha") CreateConfig(nil, T["Always Use 2D Portraits"], C.unitframes, "always2dportrait", "checkbox") CreateConfig(nil, T["Enable 2D Portraits As Fallback"], C.unitframes, "portraittexture", "checkbox") CreateConfig(nil, T["Unit Frame Layout"], C.unitframes, "layout", "dropdown", pfUI.gui.dropdowns.uf_layout) CreateConfig(nil, T["Combopoint Width"], C.unitframes, "combowidth") CreateConfig(nil, T["Combopoint Height"], C.unitframes, "comboheight") CreateConfig(nil, T["Show Resting"], C.unitframes.player, "showRest", "checkbox") CreateConfig(nil, T["Enable Energy Ticks"], C.unitframes.player, "energy", "checkbox") CreateConfig(nil, T["Enable Mana Ticks"], C.unitframes.player, "manatick", "checkbox") CreateConfig(nil, T["Detect Enemy Buffs"], C.unitframes, "buffdetect", "checkbox", nil, nil, nil, nil, "vanilla" ) CreateConfig(U[c], T["Font Options"], nil, nil, "header") CreateConfig(nil, T["Unit Frame Text Font"], C.global, "font_unit", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(nil, T["Unit Frame Text Size"], C.global, "font_unit_size") CreateConfig(nil, T["Unit Frame Text Style"], C.global, "font_unit_style", "dropdown", pfUI.gui.dropdowns.fontstyle) CreateConfig(U[c], T["Group Options"], nil, nil, "header") CreateConfig(nil, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox", nil, nil, nil, nil, "vanilla" ) CreateConfig(nil, T["Range Check Interval"], C.unitframes, "rangechecki", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval, nil, nil, nil, "vanilla") CreateConfig(nil, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox") CreateConfig(nil, T["Always Show Self In Raid Frames"], C.unitframes, "selfinraid", "checkbox") CreateConfig(nil, T["Show Self In Group Frames"], C.unitframes, "selfingroup", "checkbox") CreateConfig(nil, T["Hide Group Frames While In Raid"], C.unitframes.group, "hide_in_raid", "checkbox") CreateConfig(nil, T["Max Amount Of Raid Frames"], C.unitframes, "maxraid", "dropdown", pfUI.gui.dropdowns.maxraid) CreateConfig(U[c], T["Colors"], nil, nil, "header") CreateConfig(nil, T["Enable Pastel Colors"], C.unitframes, "pastel", "checkbox") CreateConfig(nil, T["Health Bar Color"], C.unitframes, "custom", "dropdown", pfUI.gui.dropdowns.uf_color) CreateConfig(nil, T["Custom Health Bar Color"], C.unitframes, "customcolor", "color") CreateConfig(nil, T["Fade To Custom Color"], C.unitframes, "customfade", "checkbox") CreateConfig(nil, T["Use Custom Color On Full Health"], C.unitframes, "customfullhp", "checkbox") CreateConfig(nil, T["Enable Custom Color Health Bar Background"], C.unitframes, "custombg", "checkbox") CreateConfig(nil, T["Custom Health Bar Background Color"], C.unitframes, "custombgcolor", "color") CreateConfig(nil, T["Enable Custom Color Power Bar Background"], C.unitframes, "custompbg", "checkbox") CreateConfig(nil, T["Custom Power Bar Background Color"], C.unitframes, "custompbgcolor", "color") CreateConfig(nil, T["Mana Color"], C.unitframes, "manacolor", "color") CreateConfig(nil, T["Rage Color"], C.unitframes, "ragecolor", "color") CreateConfig(nil, T["Energy Color"], C.unitframes, "energycolor", "color") CreateConfig(nil, T["Focus Color"], C.unitframes, "focuscolor", "color") CreateConfig(nil, T["SuperWoW Settings"], nil, nil, "header") CreateConfig(nil, T["Show Druid Mana Bar"], C.unitframes, "druidmanabar", "checkbox", nil, nil, nil, nil, "vanilla" ) CreateConfig(nil, T["Druid Mana Bar Height"], C.unitframes, "druidmanaheight", nil, nil, nil, nil, nil, "vanilla" ) CreateConfig(nil, T["Druid Mana Bar Text"], C.unitframes, "druidmanatext", "checkbox", nil, nil, nil, nil, "vanilla" ) end) -- Shared Unit- and Groupframes local unitframeSettings = { -- config, text [1] = { "player", T["Player"] }, [2] = { "target", T["Target"] }, [3] = { "ttarget", T["Target-Target"]}, [4] = { "tttarget", T["Target-Target-Target"]}, [5] = { "pet", T["Pet"] }, [6] = { "ptarget", T["Pet-Target"]}, [7] = { "focus", T["Focus"] }, [8] = { "focustarget", T["Focus-Target"] }, [9] = { "group", T["Group"] }, [10] = { "grouptarget", T["Group-Target"]}, [11] = { "grouppet", T["Group-Pet"] }, [12] = { "raid", T["Raid"] }, } CreateGUIEntry(T["Unit Frames"], T["Click Casting"], function() for id, data in ipairs(unitframeSettings) do CreateConfig(U[data[1]], T["Enable"] .. " " .. data[2] .. " " .. T["Click Casting"], C.unitframes[data[1]], "clickcast", "checkbox") end CreateConfig(nil, T["Left Mouse Button"], nil, nil, "header") CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast_shift", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast_alt", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast_ctrl", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Right Mouse Button"], nil, nil, "header") CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast2", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast2_shift", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast2_alt", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast2_ctrl", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Middle Mouse Button"], nil, nil, "header") CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast3", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast3_shift", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast3_alt", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast3_ctrl", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Mouse Button 4"], nil, nil, "header") CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast4", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast4_shift", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast4_alt", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast4_ctrl", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Mouse Button 5"], nil, nil, "header") CreateConfig(nil, T["Click Action"], C.unitframes, "clickcast5", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Shift-Click Action"], C.unitframes, "clickcast5_shift", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Alt-Click Action"], C.unitframes, "clickcast5_alt", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Ctrl-Click Action"], C.unitframes, "clickcast5_ctrl", nil, nil, nil, nil, "STRING") end) for id, data in ipairs(unitframeSettings) do local c = data[1] local t = data[2] CreateGUIEntry(T["Unit Frames"], t, function() -- link Update tables U.ttarget = U["targettarget"] U.tttarget = U["targettargettarget"] U.ptarget = U["pettarget"] U.grouptarget = U["group"] U.grouppet = U["group"] -- build config entries CreateConfig(U[c], T["Display Frame"] .. ": " .. t, C.unitframes[c], "visible", "checkbox") CreateConfig(U[c], T["Enable Mouseover Tooltip"], C.unitframes[c], "showtooltip", "checkbox") CreateConfig(U[c], T["Default Transparency"], C.unitframes[c], "alpha_visible", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U[c], T["Out Of Range Transparency"], C.unitframes[c], "alpha_outrange", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U[c], T["Offline Transparency"], C.unitframes[c], "alpha_offline", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U[c], T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox") CreateConfig(U[c], T["Enable Aggro Glow"], C.unitframes[c], "glowaggro", "checkbox") CreateConfig(U[c], T["Enable Combat Glow"], C.unitframes[c], "glowcombat", "checkbox") CreateConfig(U[c], T["Portrait Position"], C.unitframes[c], "portrait", "dropdown", pfUI.gui.dropdowns.uf_portrait_position) CreateConfig(U[c], T["Portrait Width"], C.unitframes[c], "portraitwidth") CreateConfig(U[c], T["Portrait Height"], C.unitframes[c], "portraitheight") CreateConfig(U[c], T["Health Bar Texture"], C.unitframes[c], "bartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) CreateConfig(U[c], T["Power Bar Texture"], C.unitframes[c], "pbartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) CreateConfig(U[c], T["UnitFrame Spacing"], C.unitframes[c], "pspace") CreateConfig(U[c], T["Show PvP-Flag"], C.unitframes[c], "showPVP", "checkbox") CreateConfig(U[c], T["PVP Flag Size"], C.unitframes[c], "pvpiconsize") CreateConfig(U[c], T["PvP Flag Position"], C.unitframes[c], "pvpiconalign", "dropdown", pfUI.gui.dropdowns.positions) CreateConfig(U[c], T["PvP Flag X-Offset"], C.unitframes[c], "pvpiconoffx") CreateConfig(U[c], T["PvP Flag Y-Offset"], C.unitframes[c], "pvpiconoffy") CreateConfig(U[c], T["Show Loot Icon"], C.unitframes[c], "looticon", "checkbox") CreateConfig(U[c], T["Show Leader Icon"], C.unitframes[c], "leadericon", "checkbox") if c == "pet" then CreateConfig(U[c], T["Show Happiness Icon"], C.unitframes[c], "happinessicon", "dropdown", pfUI.gui.dropdowns.uf_happiness) CreateConfig(U[c], T["Happiness Icon Size"], C.unitframes[c], "happinesssize") end CreateConfig(U[c], T["Show Raid Mark"], C.unitframes[c], "raidicon", "checkbox") CreateConfig(U[c], T["Raid Mark Position"], C.unitframes[c], "raidiconalign", "dropdown", pfUI.gui.dropdowns.positions) CreateConfig(U[c], T["Raid Mark X-Offset"], C.unitframes[c], "raidiconoffx") CreateConfig(U[c], T["Raid Mark Y-Offset"], C.unitframes[c], "raidiconoffy") CreateConfig(U[c], T["Raid Mark Size"], C.unitframes[c], "raidiconsize") CreateConfig(U[c], T["Heal Color"], C.unitframes[c], "healcolor", "color") CreateConfig(U[c], T["Display Overheal"], C.unitframes[c], "overhealperc", "dropdown", pfUI.gui.dropdowns.uf_overheal) if c == "raid" then CreateConfig(U["raid"], T["Display Raid Group Label"], C.unitframes[c], "raidgrouplabel", "checkbox") CreateConfig(U["raid"], T["Group Label X-Offset"], C.unitframes[c], "grouplabelxoff") CreateConfig(U["raid"], T["Group Label Y-Offset"], C.unitframes[c], "grouplabelyoff") CreateConfig(U[c], T["Layout"], nil, nil, "header") CreateConfig(U["raid"], T["Raid Padding"], C.unitframes[c], "raidpadding") CreateConfig(U["raid"], T["Raid Layout"], C.unitframes[c], "raidlayout", "dropdown", pfUI.gui.dropdowns.uf_raidlayout) CreateConfig(U["raid"], T["Raid Fill Direction"], C.unitframes[c], "raidfill", "dropdown", pfUI.gui.dropdowns.orientation) end CreateConfig(U[c], T["Healthbar"], nil, nil, "header") CreateConfig(U[c], T["Health Bar Width"], C.unitframes[c], "width") CreateConfig(U[c], T["Health Bar Height"], C.unitframes[c], "height") CreateConfig(U[c], T["Left Text"], C.unitframes[c], "txthpleft", "dropdown", pfUI.gui.dropdowns.uf_texts) CreateConfig(U[c], T["Left Text X Offset"], C.unitframes[c], "txthpleftoffx") CreateConfig(U[c], T["Left Text Y Offset"], C.unitframes[c], "txthpleftoffy") CreateConfig(U[c], T["Center Text"], C.unitframes[c], "txthpcenter", "dropdown", pfUI.gui.dropdowns.uf_texts) CreateConfig(U[c], T["Center Text X Offset"], C.unitframes[c], "txthpcenteroffx") CreateConfig(U[c], T["Center Text Y Offset"], C.unitframes[c], "txthpcenteroffy") CreateConfig(U[c], T["Right Text"], C.unitframes[c], "txthpright", "dropdown", pfUI.gui.dropdowns.uf_texts) CreateConfig(U[c], T["Right Text X Offset"], C.unitframes[c], "txthprightoffx") CreateConfig(U[c], T["Right Text Y Offset"], C.unitframes[c], "txthprightoffy") CreateConfig(U[c], T["Invert Health Bar"], C.unitframes[c], "invert_healthbar", "checkbox") CreateConfig(U[c], T["Enable Vertical Health Bar"], C.unitframes[c], "verticalbar", "checkbox") CreateConfig(U[c], T["Powerbar"], nil, nil, "header") CreateConfig(U[c], T["Power Bar Height"], C.unitframes[c], "pheight") CreateConfig(U[c], T["Power Bar Width"], C.unitframes[c], "pwidth") CreateConfig(U[c], T["Power Bar X-Offset"], C.unitframes[c], "poffx") CreateConfig(U[c], T["Power Bar Y-Offset"], C.unitframes[c], "poffy") CreateConfig(U[c], T["Left Text"], C.unitframes[c], "txtpowerleft", "dropdown", pfUI.gui.dropdowns.uf_texts) CreateConfig(U[c], T["Left Text X Offset"], C.unitframes[c], "txtpowerleftoffx") CreateConfig(U[c], T["Left Text Y Offset"], C.unitframes[c], "txtpowerleftoffy") CreateConfig(U[c], T["Center Text"], C.unitframes[c], "txtpowercenter", "dropdown", pfUI.gui.dropdowns.uf_texts) CreateConfig(U[c], T["Center Text X Offset"], C.unitframes[c], "txtpowercenteroffx") CreateConfig(U[c], T["Center Text Y Offset"], C.unitframes[c], "txtpowercenteroffy") CreateConfig(U[c], T["Right Text"], C.unitframes[c], "txtpowerright", "dropdown", pfUI.gui.dropdowns.uf_texts) CreateConfig(U[c], T["Right Text X Offset"], C.unitframes[c], "txtpowerrightoffx") CreateConfig(U[c], T["Right Text Y Offset"], C.unitframes[c], "txtpowerrightoffy") CreateConfig(U[c], T["Power Bar Anchor"], C.unitframes[c], "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position) CreateConfig(U[c], T["Combat Text"], nil, nil, "header") CreateConfig(U[c], T["Show Combat Text"], C.unitframes[c], "hitindicator", "checkbox") CreateConfig(U[c], T["Combat Text Font"], C.unitframes[c], "hitindicatorfont", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(U[c], T["Combat Text Size"], C.unitframes[c], "hitindicatorsize") CreateConfig(U[c], T["Text Colors"], nil, nil, "header") CreateConfig(U[c], T["Automatic Health Text Color"], C.unitframes[c], "healthcolor", "checkbox") CreateConfig(U[c], T["Automatic Power Text Color"], C.unitframes[c], "powercolor", "checkbox") CreateConfig(U[c], T["Automatic Level Text Color"], C.unitframes[c], "levelcolor", "checkbox") CreateConfig(U[c], T["Automatic Class Text Color"], C.unitframes[c], "classcolor", "checkbox") CreateConfig(U[c], T["Timer"], nil, nil, "header") CreateConfig(U[c], T["Show Timer Text"], C.unitframes[c], "cooldown_text", "checkbox") CreateConfig(U[c], T["Show Timer Animation"], C.unitframes[c], "cooldown_anim", "checkbox") CreateConfig(U[c], T["Buffs"], nil, nil, "header") CreateConfig(U[c], T["Buff Position"], C.unitframes[c], "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position) CreateConfig(U[c], T["Buff Size"], C.unitframes[c], "buffsize") CreateConfig(U[c], T["Buff Limit"], C.unitframes[c], "bufflimit") CreateConfig(U[c], T["Buffs Per Row"], C.unitframes[c], "buffperrow") CreateConfig(U[c], T["Debuffs"], nil, nil, "header") CreateConfig(U[c], T["Debuff Position"], C.unitframes[c], "debuffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position) CreateConfig(U[c], T["Debuff Size"], C.unitframes[c], "debuffsize") CreateConfig(U[c], T["Debuff Limit"], C.unitframes[c], "debufflimit") CreateConfig(U[c], T["Debuffs Per Row"], C.unitframes[c], "debuffperrow") if c ~= "player" then CreateConfig(U[c], T["Only Show Own Debuffs (|cffffaaaaExperimental|r)"], C.unitframes[c], "selfdebuff", "checkbox") end CreateConfig(U[c], T["Combat/Aggro Indicators"], nil, nil, "header") CreateConfig(U[c], T["Display Aggro Indicator"], C.unitframes[c], "squareaggro", "checkbox") CreateConfig(U[c], T["Display Combat Indicator"], C.unitframes[c], "squarecombat", "checkbox") CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "squarepos", "dropdown", pfUI.gui.dropdowns.positions) CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "squaresize") CreateConfig(U[c], T["Buff/Debuff Indicators"], nil, nil, "header") CreateConfig(U[c], T["Enable Indicators"], C.unitframes[c], "buff_indicator", "checkbox") CreateConfig(U[c], T["Show Time Left"], C.unitframes[c], "indicator_time", "checkbox") CreateConfig(U[c], T["Show Stacks"], C.unitframes[c], "indicator_stacks", "checkbox") CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "indicator_size") CreateConfig(U[c], T["Indicator Spacing"], C.unitframes[c], "indicator_spacing", "dropdown", pfUI.gui.dropdowns.spacing) CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "indicator_pos", "dropdown", pfUI.gui.dropdowns.positions) CreateConfig(U[c], T["Show Custom Indicators"], C.unitframes[c], "custom_indicator", "list") CreateConfig(U[c], T["Show Buff Indicators"], C.unitframes[c], "show_buffs", "checkbox") CreateConfig(U[c], T["Show Hots Indicators"], C.unitframes[c], "show_hots", "checkbox") CreateConfig(U[c], T["Show Hots of all Classes"], C.unitframes[c], "all_hots", "checkbox") CreateConfig(U[c], T["Show Procs Indicators"], C.unitframes[c], "show_procs", "checkbox") CreateConfig(U[c], T["Show Procs of all Classes"], C.unitframes[c], "all_procs", "checkbox") CreateConfig(U[c], T["Show Totems Indicators"], C.unitframes[c], "show_totems", "checkbox") CreateConfig(U[c], T["Dispel Indicators"], nil, nil, "header") CreateConfig(U[c], T["Show Dispel Indicators"], C.unitframes[c], "debuff_indicator", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator) CreateConfig(U[c], T["Only Class Dispellable"], C.unitframes[c], "debuff_ind_class", "checkbox") CreateConfig(U[c], T["Indicator Position"], C.unitframes[c], "debuff_ind_pos", "dropdown", pfUI.gui.dropdowns.positions) CreateConfig(U[c], T["Indicator Size"], C.unitframes[c], "debuff_ind_size", "dropdown", pfUI.gui.dropdowns.uf_debuff_indicator_size) CreateConfig(U[c], T["Overwrite Fonts"], nil, nil, "header") CreateConfig(U[c], T["Use Custom Font Settings"], C.unitframes[c], "customfont", "checkbox") CreateConfig(U[c], T["Custom Font Name"], C.unitframes[c], "customfont_name", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(U[c], T["Custom Font Size"], C.unitframes[c], "customfont_size") CreateConfig(U[c], T["Custom Font Style"], C.unitframes[c], "customfont_style", "dropdown", pfUI.gui.dropdowns.fontstyle) CreateConfig(U[c], T["Overwrite Colors"], nil, nil, "header") CreateConfig(U[c], T["Inherit Default Colors"], C.unitframes[c], "defcolor", "checkbox") CreateConfig(U[c], T["Health Bar Color"], C.unitframes[c], "custom", "dropdown", pfUI.gui.dropdowns.uf_color) CreateConfig(U[c], T["Custom Health Bar Color"], C.unitframes[c], "customcolor", "color") CreateConfig(U[c], T["Fade To Custom Color"], C.unitframes[c], "customfade", "checkbox") CreateConfig(U[c], T["Use Custom Color On Full Health"], C.unitframes[c], "customfullhp", "checkbox") CreateConfig(U[c], T["Custom Health Bar Background Color"], C.unitframes[c], "custombgcolor", "color") CreateConfig(U[c], T["Use Custom Color Health Bar Background"], C.unitframes[c], "custombg", "checkbox") CreateConfig(U[c], T["Custom Power Bar Background Color"], C.unitframes[c], "custompbgcolor", "color") CreateConfig(U[c], T["Use Custom Color Power Bar Background"], C.unitframes[c], "custompbg", "checkbox") CreateConfig(U[c], T["Mana Color"], C.unitframes[c], "manacolor", "color") CreateConfig(U[c], T["Rage Color"], C.unitframes[c], "ragecolor", "color") CreateConfig(U[c], T["Energy Color"], C.unitframes[c], "energycolor", "color") CreateConfig(U[c], T["Focus Color"], C.unitframes[c], "focuscolor", "color") end) end CreateGUIEntry(T["Bags & Bank"], nil, function() CreateConfig(nil, T["Disable Item Quality Color For \"Common\" Items"], C.appearance.bags, "borderlimit", "checkbox") CreateConfig(nil, T["Enable Item Quality Color For Equipment Only"], C.appearance.bags, "borderonlygear", "checkbox") CreateConfig(nil, T["Highlight Unusable Items"], C.appearance.bags, "unusable", "checkbox") CreateConfig(nil, T["Unusable Item Color"], C.appearance.bags, "unusable_color", "color") CreateConfig(nil, T["Enable Movable Bags"], C.appearance.bags, "movable", "checkbox") CreateConfig(nil, T["Anchor Bags Above Chat"], C.appearance.bags, "abovechat", "checkbox") CreateConfig(nil, T["Hide Chat When Bags Are Opened"], C.appearance.bags, "hidechat", "checkbox") CreateConfig(nil, T["Bagslots Per Row"], C.appearance.bags, "bagrowlength") CreateConfig(nil, T["Bankslots Per Row"], C.appearance.bags, "bankrowlength") CreateConfig(nil, T["Enable Full-Text Search"], C.appearance.bags, "fulltext") CreateConfig(nil, T["Item Slot Size"], C.appearance.bags, "icon_size") CreateConfig(nil, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox") CreateConfig(nil, T["Auto Repair Items"], C.global, "autorepair", "checkbox") end) CreateGUIEntry(T["Loot"], nil, function() CreateConfig(nil, T["Enable Auto-Resize Loot Frame"], C.loot, "autoresize", "checkbox") CreateConfig(nil, T["Disable Loot Confirmation Dialog (Without Group)"], C.loot, "autopickup", "checkbox") CreateConfig(nil, T["Enable Loot Window On MouseCursor"], C.loot, "mousecursor", "checkbox") CreateConfig(nil, T["Enable Advanced Master Loot Menu"], C.loot, "advancedloot", "checkbox") CreateConfig(nil, T["Random Roll Announcement Rarity"], C.loot, "rollannouncequal", "dropdown", pfUI.gui.dropdowns.loot_rarity) CreateConfig(nil, T["Detailed Random Roll Announcement"], C.loot, "rollannounce", "checkbox") CreateConfig(nil, T["Use Item Rarity Color For Loot-Roll Timer"], C.loot, "raritytimer", "checkbox") end) CreateGUIEntry(T["Minimap"], T["Minimap"], function() CreateConfig(U["minimap"], T["Minimap Size (|cffffaaaaExperimental|r)"], C.appearance.minimap, "size") CreateConfig(U["minimap"], T["Minimap Player Arrow Scale"], C.appearance.minimap, "arrowscale") CreateConfig(nil, T["Zone Text On Minimap"], C.appearance.minimap, "zonetext", "dropdown", pfUI.gui.dropdowns.minimap_zone_visibility) CreateConfig(nil, T["Coordinates On Minimap"], C.appearance.minimap, "coordstext", "dropdown", pfUI.gui.dropdowns.minimap_cords_visibility) CreateConfig(nil, T["Coordinates Location"], C.appearance.minimap, "coordsloc", "dropdown", pfUI.gui.dropdowns.minimap_cords_position) CreateConfig(nil, T["Show PvP Icon"], C.unitframes.player, "showPVPMinimap", "checkbox") CreateConfig(nil, T["Show Inactive Tracking"], C.appearance.minimap, "tracking_pulse", "checkbox") CreateConfig(nil, T["Tracking Icon Size"], C.appearance.minimap, "tracking_size") CreateConfig(nil, T["Hide Addon Buttons On Combat"], C.appearance.minimap, "addon_buttons", "checkbox") end) CreateGUIEntry(T["Minimap"], T["Addon Buttons"], function() CreateConfig(nil, T["Enable Addon Button Frame"], C.abuttons, "enable", "checkbox") CreateConfig(U["addonbuttons"], T["Addon Buttons Panel Position"], C.abuttons, "position", "dropdown", pfUI.gui.dropdowns.addonbuttons_position) CreateConfig(U["addonbuttons"], T["Show Addon Buttons On Login"], C.abuttons, "showdefault", "checkbox") CreateConfig(U["addonbuttons"], T["Number Of Buttons Per Row/Column"], C.abuttons, "rowsize") CreateConfig(U["addonbuttons"], T["Button Spacing"], C.abuttons, "spacing") CreateConfig(U["addonbuttons"], T["Hide When Entering Combat"], C.abuttons, "hideincombat", "checkbox") end) CreateGUIEntry(T["Buffs"], T["Buff/Debuff Icons"], function() CreateConfig(U["buff"], T["Enable Buff Display"], C.buffs, "buffs", "checkbox") CreateConfig(U["buff"], T["Enable Debuff Display"], C.buffs, "debuffs", "checkbox") CreateConfig(U["buff"], T["Enable Weapon Buff Display"], C.buffs, "weapons", "checkbox") CreateConfig(U["buff"], T["Seperate Weapon Buffs"], C.buffs, "separateweapons", "checkbox") CreateConfig(U["buff"], T["Buff Size"], C.buffs, "size") CreateConfig(U["buff"], T["Buff Spacing"], C.buffs, "spacing") CreateConfig(U["buff"], T["Number Of Weapon Buffs Per Row"], C.buffs, "wepbuffrowsize") CreateConfig(U["buff"], T["Number Of Buffs Per Row"], C.buffs, "buffrowsize") CreateConfig(U["buff"], T["Number Of Debuffs Per Row"], C.buffs, "debuffrowsize") CreateConfig(U["buff"], T["Show Duration Inside Buff"], C.buffs, "textinside", "checkbox") CreateConfig(U["buff"], T["Buff Font Size"], C.buffs, "fontsize") end) CreateGUIEntry(T["Buffs"], T["Totem Icons"], function() CreateConfig(U["totems"], T["Totem Direction"], C.totems, "direction", "dropdown", pfUI.gui.dropdowns.orientation) CreateConfig(U["totems"], T["Icon Size"], C.totems, "iconsize") CreateConfig(U["totems"], T["Spacing"], C.totems, "spacing", "dropdown", pfUI.gui.dropdowns.spacing) CreateConfig(U["totems"], T["Show Background"], C.totems, "showbg", "checkbox") end) CreateGUIEntry(T["Buffs"], T["Player Buff Bar"], function() CreateConfig(nil, T["Enable Bar"], C.buffbar.pbuff, "enable", "checkbox") CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.pbuff, "use_unitfonts", "checkbox") CreateConfig(nil, T["Sort Order"], C.buffbar.pbuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort) CreateConfig(nil, T["Background Color"], C.buffbar.pbuff, "color", "color") CreateConfig(nil, T["Border Color"], C.buffbar.pbuff, "bordercolor", "color") CreateConfig(nil, T["Text Color"], C.buffbar.pbuff, "textcolor", "color") CreateConfig(nil, T["Automatic Background Color"], C.buffbar.pbuff, "dtypebg", "checkbox") CreateConfig(nil, T["Automatic Border Color"], C.buffbar.pbuff, "dtypeborder", "checkbox") CreateConfig(nil, T["Automatic Text Color"], C.buffbar.pbuff, "dtypetext", "checkbox") CreateConfig(nil, T["Color Buff Stacks"], C.buffbar.pbuff, "colorstacks", "checkbox") CreateConfig(nil, T["Buffbar Width"], C.buffbar.pbuff, "width") CreateConfig(nil, T["Buffbar Height"], C.buffbar.pbuff, "height") CreateConfig(nil, T["Filter Mode"], C.buffbar.pbuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) CreateConfig(nil, T["Time Threshold"], C.buffbar.pbuff, "threshold") CreateConfig(nil, T["Whitelist"], C.buffbar.pbuff, "whitelist", "list") CreateConfig(nil, T["Blacklist"], C.buffbar.pbuff, "blacklist", "list") end) CreateGUIEntry(T["Buffs"], T["Player Debuff Bar"], function() CreateConfig(nil, T["Enable Bar"], C.buffbar.pdebuff, "enable", "checkbox") CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.pdebuff, "use_unitfonts", "checkbox") CreateConfig(nil, T["Sort Order"], C.buffbar.pdebuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort) CreateConfig(nil, T["Background Color"], C.buffbar.pdebuff, "color", "color") CreateConfig(nil, T["Border Color"], C.buffbar.pdebuff, "bordercolor", "color") CreateConfig(nil, T["Text Color"], C.buffbar.pdebuff, "textcolor", "color") CreateConfig(nil, T["Automatic Background Color"], C.buffbar.pdebuff, "dtypebg", "checkbox") CreateConfig(nil, T["Automatic Border Color"], C.buffbar.pdebuff, "dtypeborder", "checkbox") CreateConfig(nil, T["Automatic Text Color"], C.buffbar.pdebuff, "dtypetext", "checkbox") CreateConfig(nil, T["Color Debuff Stacks"], C.buffbar.pdebuff, "colorstacks", "checkbox") CreateConfig(nil, T["Buffbar Width"], C.buffbar.pdebuff, "width") CreateConfig(nil, T["Buffbar Height"], C.buffbar.pdebuff, "height") CreateConfig(nil, T["Filter Mode"], C.buffbar.pdebuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) CreateConfig(nil, T["Time Threshold"], C.buffbar.pdebuff, "threshold") CreateConfig(nil, T["Whitelist"], C.buffbar.pdebuff, "whitelist", "list") CreateConfig(nil, T["Blacklist"], C.buffbar.pdebuff, "blacklist", "list") end) CreateGUIEntry(T["Buffs"], T["Target Debuff Bar"], function() CreateConfig(nil, T["Enable Bar"], C.buffbar.tdebuff, "enable", "checkbox") CreateConfig(nil, T["Use Unit Fonts"], C.buffbar.tdebuff, "use_unitfonts", "checkbox") CreateConfig(nil, T["Sort Order"], C.buffbar.tdebuff, "sort", "dropdown", pfUI.gui.dropdowns.buffbarsort) CreateConfig(nil, T["Background Color"], C.buffbar.tdebuff, "color", "color") CreateConfig(nil, T["Border Color"], C.buffbar.tdebuff, "bordercolor", "color") CreateConfig(nil, T["Text Color"], C.buffbar.tdebuff, "textcolor", "color") CreateConfig(nil, T["Automatic Background Color"], C.buffbar.tdebuff, "dtypebg", "checkbox") CreateConfig(nil, T["Automatic Border Color"], C.buffbar.tdebuff, "dtypeborder", "checkbox") CreateConfig(nil, T["Automatic Text Color"], C.buffbar.tdebuff, "dtypetext", "checkbox") CreateConfig(nil, T["Color Debuff Stacks"], C.buffbar.tdebuff, "colorstacks", "checkbox") CreateConfig(nil, T["Buffbar Width"], C.buffbar.tdebuff, "width") CreateConfig(nil, T["Buffbar Height"], C.buffbar.tdebuff, "height") CreateConfig(nil, T["Only Show Own Debuffs (|cffffaaaaExperimental|r)"], C.buffbar.tdebuff, "selfdebuff", "checkbox") CreateConfig(nil, T["Filter Mode"], C.buffbar.tdebuff, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) CreateConfig(nil, T["Time Threshold"], C.buffbar.tdebuff, "threshold") CreateConfig(nil, T["Whitelist"], C.buffbar.tdebuff, "whitelist", "list") CreateConfig(nil, T["Blacklist"], C.buffbar.tdebuff, "blacklist", "list") end) CreateGUIEntry(T["Actionbar"], T["General"], function() CreateConfig(U["bars"], T["Trigger Actions On Key Down"], C.bars, "keydown", "checkbox") CreateConfig(U["bars"], T["Self Cast: Alt Key"], C.bars, "altself", "checkbox") CreateConfig(U["bars"], T["Self Cast: Right Click"], C.bars, "rightself", "checkbox") CreateConfig(U["bars"], T["Button Animation"], C.bars, "animation", "dropdown", pfUI.gui.dropdowns.actionbuttonanimations) CreateConfig(U["bars"], T["Button Animation Trigger"], C.bars, "animmode", "dropdown", pfUI.gui.dropdowns.animationmode) CreateConfig(U["bars"], T["Show Animation On Hidden Bars"], C.bars, "animalways", "checkbox") CreateConfig(U["bars"], T["Scan Macros For Spells"], C.bars, "macroscan", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(U["bars"], T["Show Reagent Count"], C.bars, "reagents", "checkbox") CreateConfig(U["bars"], T["Highlight Equipped Items"], C.bars, "showequipped", "checkbox") CreateConfig(U["bars"], T["Equipped Item Color"], C.bars, "eqcolor", "color") CreateConfig(U["bars"], T["Highlight Out Of Range Spells"], C.bars, "glowrange", "checkbox") CreateConfig(U["bars"], T["Out Of Range Color"], C.bars, "rangecolor", "color") CreateConfig(U["bars"], T["Highlight Out Of Mana Spells"], C.bars, "showoom", "checkbox") CreateConfig(U["bars"], T["Out Of Mana Color"], C.bars, "oomcolor", "color") CreateConfig(U["bars"], T["Highlight Not Usable Spells"], C.bars, "showna", "checkbox") CreateConfig(U["bars"], T["Not Usable Color"], C.bars, "nacolor", "color") CreateConfig(U["bars"], T["Lock Actionbars"], "UVAR", "LOCK_ACTIONBAR", "checkbox") CreateConfig(U["bars"], T["Always Allow Drag Via Shift Key"], C.bars, "shiftdrag", "checkbox") CreateConfig(nil, T["Font Options"], nil, nil, "header") CreateConfig(U["bars"], T["Font"], C.bars, "font", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(U["bars"], T["Font Padding"], C.bars, "font_offset") CreateConfig(U["bars"], T["Macro Text Size"], C.bars, "macro_size") CreateConfig(U["bars"], T["Macro Text Color"], C.bars, "macro_color", "color") CreateConfig(U["bars"], T["Item Count Text Size"], C.bars, "count_size") CreateConfig(U["bars"], T["Item Count Text Color"], C.bars, "count_color", "color") CreateConfig(U["bars"], T["Keybind Text Size"], C.bars, "bind_size") CreateConfig(U["bars"], T["Keybind Text Color"], C.bars, "bind_color", "color") CreateConfig(nil, T["Cooldown Text Size"], C.bars, "cd_size") CreateConfig(nil, T["Auto Paging"], nil, nil, "header") CreateConfig(U["bars"], T["Switch Pages On Alt Key Press"], C.bars, "pagemasteralt", "checkbox") CreateConfig(U["bars"], T["Switch Pages On Shift Key Press"], C.bars, "pagemastershift", "checkbox") CreateConfig(U["bars"], T["Switch Pages On Ctrl Key Press"], C.bars, "pagemasterctrl", "checkbox") CreateConfig(U["bars"], T["Switch Pages On Druid Stealth"], C.bars, "druidstealth", "checkbox") CreateConfig(nil, T["Range Based Hunter Paging"], C.bars, "hunterbar", "checkbox", nil, nil, nil, nil, "vanilla") end) CreateGUIEntry(T["Actionbar"], T["Gryphons"], function() CreateConfig(U["gryphons"], T["Texture"], C.bars.gryphons, "texture", "dropdown", pfUI.gui.dropdowns.gryphons) CreateConfig(U["gryphons"], T["Color"], C.bars.gryphons, "color", "color") CreateConfig(U["gryphons"], T["Left Anchor"], C.bars.gryphons, "anchor_left", "dropdown", pfUI.gui.dropdowns.xpanchors) CreateConfig(U["gryphons"], T["Right Anchor"], C.bars.gryphons, "anchor_right", "dropdown", pfUI.gui.dropdowns.xpanchors) CreateConfig(U["gryphons"], T["Size"], C.bars.gryphons, "size") CreateConfig(U["gryphons"], T["Horizontal Offset"], C.bars.gryphons, "offset_h") CreateConfig(U["gryphons"], T["Vertical Offset"], C.bars.gryphons, "offset_v") end) -- Shared Actionbar Settings local barnames = { -- default {1, T["Main Actionbar"]}, {6, T["Top Actionbar"]}, {5, T["Left Actionbar"]}, {3, T["Right Actionbar"]}, {4, T["Vertical Actionbar"]}, -- special {2, T["Paging Actionbar"]}, {7, T["Stance Bar 1"]}, {8, T["Stance Bar 2"]}, {9, T["Stance Bar 3"]}, {10, T["Stance Bar 4"]}, -- class {11, T["Shapeshift Bar"]}, {12, T["Pet Actionbar"]}, } for _, data in pairs(barnames) do local id, caption = data[1], data[2] local formfactors = function() return BarLayoutOptions(tonumber(C.bars["bar"..id].buttons) or id < 11 and NUM_ACTIONBAR_BUTTONS or id > 11 and NUM_SHAPESHIFT_SLOTS or NUM_PET_ACTION_SLOTS) end CreateGUIEntry(T["Actionbar"], caption, function() CreateConfig(U["bars"], T["Enable"], C.bars["bar"..id], "enable", "checkbox") if id ~= 11 and id ~= 12 then CreateConfig(U["bars"], T["Buttons"], C.bars["bar"..id], "buttons", "dropdown", pfUI.gui.dropdowns.actionbarbuttons) if id ~= 1 then CreateConfig(U["bars"], T["Pageable"], C.bars["bar"..id], "pageable", "checkbox") end end if id == 12 then CreateConfig(U["bars"], T["Auto-Castable Action Indicator"], C.bars, "showcastable", "checkbox") end CreateConfig(U["bars"], T["Icon Size"], C.bars["bar"..id], "icon_size") CreateConfig(U["bars"], T["Spacing"], C.bars["bar"..id], "spacing", "dropdown", pfUI.gui.dropdowns.actionbarbuttons) CreateConfig(U["bars"], T["Layout"], C.bars["bar"..id], "formfactor", "dropdown", formfactors) CreateConfig(U["bars"], T["Bar Background"], C.bars["bar"..id], "background", "checkbox") CreateConfig(U["bars"], T["Show Hotkey Text"], C.bars["bar"..id], "showkeybind", "checkbox") if id ~= 11 and id ~= 12 then CreateConfig(U["bars"], T["Show Macro Text"], C.bars["bar"..id], "showmacro", "checkbox") CreateConfig(U["bars"], T["Show Item Count Text"], C.bars["bar"..id], "showcount", "checkbox") end if id ~= 11 then CreateConfig(U["bars"], T["Show Empty Buttons"], C.bars["bar"..id], "showempty", "checkbox") end CreateConfig(U["bars"], T["Enable Autohide"], C.bars["bar"..id], "autohide", "checkbox") CreateConfig(U["bars"], T["Autohide Timeout"], C.bars["bar"..id], "hide_time") CreateConfig(U["bars"], T["Show In Combat"], C.bars["bar"..id], "hide_combat", "checkbox") end) end CreateGUIEntry(T["Panel"], nil, function() CreateConfig(nil, T["Use Unit Fonts"], C.panel, "use_unitfonts", "checkbox") CreateConfig(nil, T["Left Panel: Left"], C.panel.left, "left", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Left Panel: Center"], C.panel.left, "center", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Left Panel: Right"], C.panel.left, "right", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Right Panel: Left"], C.panel.right, "left", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Right Panel: Center"], C.panel.right, "center", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Right Panel: Right"], C.panel.right, "right", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Other Panel: Minimap"], C.panel.other, "minimap", "dropdown", pfUI.gui.dropdowns.panel_values) CreateConfig(nil, T["Only Count Bagspace On Regular Bags"], C.panel.bag, "ignorespecial", "checkbox") CreateConfig(nil, T["Enable Micro Bar"], C.panel.micro, "enable", "checkbox") CreateConfig(nil, T["Enable 24h Clock"], C.global, "twentyfour", "checkbox") CreateConfig(nil, T["Enable Seconds"], C.panel, "seconds", "checkbox") CreateConfig(nil, T["Servertime"], C.global, "servertime", "checkbox") CreateConfig(U["panel"], T["Show FPS and Latency Colors"], C.panel, "fpscolors", "checkbox") CreateConfig(nil, T["Auto Hide"], nil, nil, "header") CreateConfig(nil, T["Enable Autohide For Left Chat Panel"], C.panel, "hide_leftchat", "checkbox") CreateConfig(nil, T["Enable Autohide For Right Chat Panel"], C.panel, "hide_rightchat", "checkbox") CreateConfig(nil, T["Enable Autohide For Minimap Panel"], C.panel, "hide_minimap", "checkbox") CreateConfig(nil, T["Enable Autohide For Microbar Panel"], C.panel, "hide_microbar", "checkbox") end) CreateGUIEntry(T["XP Bar"], T["Experience Bar"], function() CreateConfig(U["xpbar"], T["Always Show"], C.panel.xp, "xp_always", "checkbox") CreateConfig(U["xpbar"], T["Display Mode"], C.panel.xp, "xp_display", "dropdown", pfUI.gui.dropdowns.xp_display) CreateConfig(U["xpbar"], T["Hide Timeout"], C.panel.xp, "xp_timeout") CreateConfig(U["xpbar"], T["Width"], C.panel.xp, "xp_width") CreateConfig(U["xpbar"], T["Height"], C.panel.xp, "xp_height") CreateConfig(U["xpbar"], T["Orientation"], C.panel.xp, "xp_mode", "dropdown", pfUI.gui.dropdowns.orientation) CreateConfig(U["xpbar"], T["Frame Anchor"], C.panel.xp, "xp_anchor", "dropdown", pfUI.gui.dropdowns.xpanchors) CreateConfig(U["xpbar"], T["Aligned Position"], C.panel.xp, "xp_position", "dropdown", pfUI.gui.dropdowns.xp_position) CreateConfig(U["xpbar"], T["Don't overlap rested"], C.panel.xp, "dont_overlap", "checkbox") CreateConfig(nil, T["Text"], nil, nil, "header") CreateConfig(U["xpbar"], T["Show Text"], C.panel.xp, "xp_text", "checkbox") CreateConfig(U["xpbar"], T["Vertical Text Offset"], C.panel.xp, "xp_text_off_y") CreateConfig(U["xpbar"], T["Only Show On Mouse Over"], C.panel.xp, "xp_text_mouse", "checkbox") CreateConfig(nil, T["Colors"], nil, nil, "header") CreateConfig(U["xpbar"], T["Experience Color"], C.panel.xp, "xp_color", "color") CreateConfig(U["xpbar"], T["Rested Color"], C.panel.xp, "rest_color", "color") CreateConfig(U["xpbar"], T["Bar Texture"], C.panel.xp, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) end) CreateGUIEntry(T["XP Bar"], T["Reputation Bar"], function() CreateConfig(U["xpbar"], T["Always Show"], C.panel.xp, "rep_always", "checkbox") CreateConfig(U["xpbar"], T["Display Mode"], C.panel.xp, "rep_display", "dropdown", pfUI.gui.dropdowns.xp_display) CreateConfig(U["xpbar"], T["Hide Timeout"], C.panel.xp, "rep_timeout") CreateConfig(U["xpbar"], T["Width"], C.panel.xp, "rep_width") CreateConfig(U["xpbar"], T["Height"], C.panel.xp, "rep_height") CreateConfig(U["xpbar"], T["Orientation"], C.panel.xp, "rep_mode", "dropdown", pfUI.gui.dropdowns.orientation) CreateConfig(U["xpbar"], T["Frame Anchor"], C.panel.xp, "rep_anchor", "dropdown", pfUI.gui.dropdowns.xpanchors) CreateConfig(U["xpbar"], T["Aligned Position"], C.panel.xp, "rep_position", "dropdown", pfUI.gui.dropdowns.xp_position) CreateConfig(nil, T["Text"], nil, nil, "header") CreateConfig(U["xpbar"], T["Show Text"], C.panel.xp, "rep_text", "checkbox") CreateConfig(U["xpbar"], T["Vertical Text Offset"], C.panel.xp, "rep_text_off_y") CreateConfig(U["xpbar"], T["Only Show On Mouse Over"], C.panel.xp, "rep_text_mouse", "checkbox") end) CreateGUIEntry(T["Tooltip"], nil, function() CreateConfig(nil, T["Tooltip Position"], C.tooltip, "position", "dropdown", pfUI.gui.dropdowns.tooltip_position) CreateConfig(nil, T["Tooltip Text Font"], C.tooltip, "font_tooltip", "dropdown", pfUI.gui.dropdowns.fonts) CreateConfig(nil, T["Tooltip Text Font Size"], C.tooltip, "font_tooltip_size") CreateConfig(nil, T["Cursor Tooltip Align"], C.tooltip, "cursoralign", "dropdown", pfUI.gui.dropdowns.tooltip_align) CreateConfig(nil, T["Cursor Tooltip Offset"], C.tooltip, "cursoroffset") CreateConfig(nil, T["Enable Extended Guild Information"], C.tooltip, "extguild", "checkbox") CreateConfig(nil, T["Always Show Health In Percent"], C.tooltip, "alwaysperc", "checkbox") CreateConfig(nil, T["Show Item IDs"], C.tooltip, "itemid", "checkbox") CreateConfig(nil, T["Custom Transparency"], C.tooltip, "alpha") CreateConfig(nil, T["Status Bar Texture"], C.tooltip.statusbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) CreateConfig(nil, T["Compare Item Base Stats"], C.tooltip.compare, "basestats", "checkbox") CreateConfig(nil, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox") CreateConfig(nil, T["Always Show Extended Vendor Values"], C.tooltip.vendor, "showalways", "checkbox") CreateConfig(U["questitem"], T["Show Related Quest On Questitems"], C.tooltip.questitem, "showquest", "checkbox") CreateConfig(U["questitem"], T["Show Required Questitem Count"], C.tooltip.questitem, "showcount", "checkbox") end) CreateGUIEntry(T["Castbar"], nil, function() CreateConfig(nil, T["Use Unit Fonts"], C.castbar, "use_unitfonts", "checkbox") CreateConfig(nil, T["Casting Color"], C.appearance.castbar, "castbarcolor", "color") CreateConfig(nil, T["Channeling Color"], C.appearance.castbar, "channelcolor", "color") CreateConfig(nil, T["Castbar Texture"], C.appearance.castbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) CreateConfig(nil, T["Disable Blizzard Castbar"], C.castbar.player, "hide_blizz", "checkbox") CreateConfig(nil, T["Player Castbar"], nil, nil, "header") CreateConfig(nil, T["Disable Player Castbar"], C.castbar.player, "hide_pfui", "checkbox") CreateConfig(nil, T["Castbar Width"], C.castbar.player, "width") CreateConfig(nil, T["Castbar Height"], C.castbar.player, "height") CreateConfig(nil, T["Show Spell Icon"], C.castbar.player, "showicon", "checkbox") CreateConfig(nil, T["Show Spell Name"], C.castbar.player, "showname", "checkbox") CreateConfig(nil, T["Show Timer"], C.castbar.player, "showtimer", "checkbox") CreateConfig(nil, T["Left Text X Offset"], C.castbar.player, "txtleftoffx") CreateConfig(nil, T["Left Text Y Offset"], C.castbar.player, "txtleftoffy") CreateConfig(nil, T["Show Lag"], C.castbar.player, "showlag", "checkbox") CreateConfig(nil, T["Show Rank"], C.castbar.player, "showrank", "checkbox") CreateConfig(nil, T["Right Text X Offset"], C.castbar.player, "txtrightoffx") CreateConfig(nil, T["Right Text Y Offset"], C.castbar.player, "txtrightoffy") CreateConfig(nil, T["Target Castbar"], nil, nil, "header") CreateConfig(nil, T["Disable Target Castbar"], C.castbar.target, "hide_pfui", "checkbox") CreateConfig(nil, T["Castbar Width"], C.castbar.target, "width") CreateConfig(nil, T["Castbar Height"], C.castbar.target, "height") CreateConfig(nil, T["Show Spell Icon"], C.castbar.target, "showicon", "checkbox") CreateConfig(nil, T["Show Spell Name"], C.castbar.target, "showname", "checkbox") CreateConfig(nil, T["Show Timer"], C.castbar.target, "showtimer", "checkbox") CreateConfig(nil, T["Left Text X Offset"], C.castbar.target, "txtleftoffx") CreateConfig(nil, T["Left Text Y Offset"], C.castbar.target, "txtleftoffy") CreateConfig(nil, T["Show Lag"], C.castbar.target, "showlag", "checkbox") CreateConfig(nil, T["Show Rank"], C.castbar.target, "showrank", "checkbox") CreateConfig(nil, T["Right Text X Offset"], C.castbar.target, "txtrightoffx") CreateConfig(nil, T["Right Text Y Offset"], C.castbar.target, "txtrightoffy") CreateConfig(nil, T["Focus Castbar"], nil, nil, "header") CreateConfig(nil, T["Disable Focus Castbar"], C.castbar.focus, "hide_pfui", "checkbox") CreateConfig(nil, T["Castbar Width"], C.castbar.focus, "width") CreateConfig(nil, T["Castbar Height"], C.castbar.focus, "height") CreateConfig(nil, T["Show Spell Icon"], C.castbar.focus, "showicon", "checkbox") CreateConfig(nil, T["Show Spell Name"], C.castbar.focus, "showname", "checkbox") CreateConfig(nil, T["Show Timer"], C.castbar.focus, "showtimer", "checkbox") CreateConfig(nil, T["Left Text X Offset"], C.castbar.focus, "txtleftoffx") CreateConfig(nil, T["Left Text Y Offset"], C.castbar.focus, "txtleftoffy") CreateConfig(nil, T["Show Lag"], C.castbar.focus, "showlag", "checkbox") CreateConfig(nil, T["Show Rank"], C.castbar.focus, "showrank", "checkbox") CreateConfig(nil, T["Right Text X Offset"], C.castbar.focus, "txtrightoffx") CreateConfig(nil, T["Right Text Y Offset"], C.castbar.focus, "txtrightoffy") end) CreateGUIEntry(T["Chat"], nil, function() CreateConfig(nil, T["Enable \"Loot & Spam\" Chat Window"], C.chat.right, "enable", "checkbox") CreateConfig(nil, T["Inputbox Width"], C.chat.text, "input_width") CreateConfig(nil, T["Inputbox Height"], C.chat.text, "input_height") CreateConfig(nil, T["Enable Text Shadow"], C.chat.text, "outline", "checkbox") CreateConfig(nil, T["Enable Chat History"], C.chat.text, "history", "checkbox") CreateConfig(nil, T["Show Items On Mouseover"], C.chat.text, "mouseover", "checkbox") CreateConfig(nil, T["Chat Default Brackets"], C.chat.text, "bracket", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Enable Timestamps"], C.chat.text, "time", "checkbox") CreateConfig(nil, T["Timestamp Format"], C.chat.text, "timeformat", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Timestamp Brackets"], C.chat.text, "timebracket", nil, nil, nil, nil, "STRING") CreateConfig(nil, T["Timestamp Color"], C.chat.text, "timecolor", "color") CreateConfig(nil, T["Hide Channel Names"], C.chat.text, "channelnumonly", "checkbox") CreateConfig(nil, T["Generate Playerlinks"], C.chat.text, "playerlinks", "checkbox") CreateConfig(nil, T["Enable URL Detection"], C.chat.text, "detecturl", "checkbox") CreateConfig(nil, T["Enable Class Colors"], C.chat.text, "classcolor", "checkbox") CreateConfig(nil, T["Who Search Unknown Classes (|cffffaaaaExperimental|r)"], C.chat.text, "whosearchunknown", "checkbox") CreateConfig(nil, T["Colorize Unknown Classes"], C.chat.text, "tintunknown", "checkbox") CreateConfig(nil, T["Unknown Class Color"], C.chat.text, "unknowncolor", "color") CreateConfig(nil, T["Left Chat Width"], C.chat.left, "width") CreateConfig(nil, T["Left Chat Height"], C.chat.left, "height") CreateConfig(nil, T["Right Chat Width"], C.chat.right, "width") CreateConfig(nil, T["Right Chat Height"], C.chat.right, "height") CreateConfig(nil, T["Hide Combat Log"], C.chat.global, "combathide", "checkbox") CreateConfig(nil, T["Enable Chat Dock Background"], C.chat.global, "tabdock", "checkbox") CreateConfig(nil, T["Only Show Chat Dock On Mouseover"], C.chat.global, "tabmouse", "checkbox") CreateConfig(nil, T["Enable Chat Tab Flashing"], C.chat.global, "chatflash", "checkbox") CreateConfig(nil, T["Enable Frame Shadow"], C.chat.global, "frameshadow", "checkbox") CreateConfig(nil, T["Enable Custom Colors"], C.chat.global, "custombg", "checkbox") CreateConfig(nil, T["Chat Background Color"], C.chat.global, "background", "color") CreateConfig(nil, T["Chat Border Color"], C.chat.global, "border", "color") CreateConfig(nil, T["Enable Custom Incoming Whispers Layout"], C.chat.global, "whispermod", "checkbox") CreateConfig(nil, T["Incoming Whispers Color"], C.chat.global, "whisper", "color") CreateConfig(nil, T["Enable Sticky Chat"], C.chat.global, "sticky", "checkbox") CreateConfig(nil, T["Maximum Number Of Chat Lines"], C.chat.global, "maxlines") CreateConfig(nil, T["Enable Chat Fade"], C.chat.global, "fadeout", "checkbox") CreateConfig(nil, T["Seconds Before Chat Fade"], C.chat.global, "fadetime") CreateConfig(nil, T["Mousewheel Scroll Speed"], C.chat.global, "scrollspeed") CreateConfig(nil, T["Enable Chat Bubbles"], "CVAR", "chatBubbles", "checkbox") CreateConfig(nil, T["Enable Party Chat Bubbles"], "CVAR", "chatBubblesParty", "checkbox") CreateConfig(nil, T["Enable Chat Bubble Borders"], C.chat.bubbles, "borders", "checkbox") CreateConfig(nil, T["Chat Bubble Transparency"], C.chat.bubbles, "alpha") end) CreateGUIEntry(T["Nameplates"], nil, function() CreateConfig(U["nameplates"], T["Show On Hostile Units"], C.nameplates, "showhostile", "checkbox") CreateConfig(U["nameplates"], T["Show On Friendly Units"], C.nameplates, "showfriendly", "checkbox") CreateConfig(U["nameplates"], T["Auto Show/Hide Nameplates When Entering/Leaving Combat"], C.nameplates, "display_nameplates_combat_only", "checkbox") CreateConfig(U["nameplates"], T["Vertical Offset (|cffffaaaaExperimental|r)"], C.nameplates, "vertical_offset", nil, nil, nil, nil, nil, "vanilla") CreateConfig(U["nameplates"], T["Inactive Nameplate Alpha"], C.nameplates, "notargalpha", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U["nameplates"], T["Draw Glow Around Target Nameplate"], C.nameplates, "targetglow", "checkbox") CreateConfig(U["nameplates"], T["Glow Color Around Target Nameplate"], C.nameplates, "glowcolor", "color") CreateConfig(U["nameplates"], T["Red Name Text On Infight Units"], C.nameplates, "namefightcolor", "checkbox") CreateConfig(U["nameplates"], T["Zoom Target Nameplate"], C.nameplates, "targetzoom", "checkbox") CreateConfig(U["nameplates"], T["Target Nameplate Zoom Factor"], C.nameplates, "targetzoomval", "dropdown", pfUI.gui.dropdowns.percent_small) CreateConfig(U["nameplates"], T["Nameplate Width"], C.nameplates, "width") CreateConfig(U["nameplates"], T["Enable Class Colors On Enemies"], C.nameplates, "enemyclassc", "checkbox") CreateConfig(U["nameplates"], T["Enable Class Colors On Friends"], C.nameplates, "friendclassc", "checkbox") CreateConfig(U["nameplates"], T["Enable Class Colors On Friends Name"], C.nameplates, "friendclassnamec", "checkbox") CreateConfig(U["nameplates"], T["Enable Combo Point Display"], C.nameplates, "cpdisplay", "checkbox") CreateConfig(U["nameplates"], T["Enable Clickthrough"], C.nameplates, "clickthrough", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(U["nameplates"], T["Enable Overlap"], C.nameplates, "overlap", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(U["nameplates"], T["Enable Mouselook With Right Click"], C.nameplates, "rightclick", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(U["nameplates"], T["Right Click Auto Attack Threshold"], C.nameplates, "clickthreshold", nil, nil, nil, nil, nil, "vanilla") CreateConfig(U["nameplates"], T["Use Unit Fonts"], C.nameplates, "use_unitfonts", "checkbox") CreateConfig(U["nameplates"], T["Font Style"], C.nameplates.name, "fontstyle", "dropdown", pfUI.gui.dropdowns.fontstyle) CreateConfig(U["nameplates"], T["Replace Totems With Icons"], C.nameplates, "totemicons", "checkbox") CreateConfig(U["nameplates"], T["Show Guild Name"], C.nameplates, "showguildname", "checkbox") CreateConfig(nil, T["Raid Icon"], nil, nil, "header") CreateConfig(U["nameplates"], T["Raid Icon Position"], C.nameplates, "raidiconpos", "dropdown", pfUI.gui.dropdowns.positions) CreateConfig(U["nameplates"], T["Raid Icon X-Offset"], C.nameplates, "raidiconoffx") CreateConfig(U["nameplates"], T["Raid Icon Y-Offset"], C.nameplates, "raidiconoffy") CreateConfig(U["nameplates"], T["Raid Icon Size"], C.nameplates, "raidiconsize") CreateConfig(nil, T["Castbar"], nil, nil, "header") CreateConfig(U["nameplates"], T["Enable Castbars"], C.nameplates, "showcastbar", "checkbox") CreateConfig(U["nameplates"], T["Only Show Target Castbar"], C.nameplates, "targetcastbar", "checkbox") CreateConfig(U["nameplates"], T["Enable Spellname"], C.nameplates, "spellname", "checkbox") CreateConfig(U["nameplates"], T["Castbar Height"], C.nameplates, "heightcast") CreateConfig(nil, T["Debuffs"], nil, nil, "header") CreateConfig(U["nameplates"], T["Enable Debuffs"], C.nameplates, "showdebuffs", "checkbox") CreateConfig(U["nameplates"], T["Debuff Position"], C.nameplates.debuffs, "position", "dropdown", pfUI.gui.dropdowns.debuffposition) CreateConfig(U["nameplates"], T["Debuff Icon Offset"], C.nameplates, "debuffoffset") CreateConfig(U["nameplates"], T["Debuff Icon Size"], C.nameplates, "debuffsize") CreateConfig(U["nameplates"], T["Estimate Debuffs"], C.nameplates, "guessdebuffs", "checkbox") CreateConfig(U["nameplates"], T["Show Debuff Stacks"], C.nameplates.debuffs, "showstacks", "checkbox") CreateConfig(U["nameplates"], T["Only Show Own Debuffs (|cffffaaaaExperimental|r)"], C.nameplates, "selfdebuff", "checkbox") CreateConfig(U["nameplates"], T["Filter Mode"], C.nameplates.debuffs, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter) CreateConfig(U["nameplates"], T["Blacklist"], C.nameplates.debuffs, "blacklist", "list") CreateConfig(U["nameplates"], T["Whitelist"], C.nameplates.debuffs, "whitelist", "list") CreateConfig(nil, T["Outlines"], nil, nil, "header") CreateConfig(U["nameplates"], T["Blue Border On Friendly Players"], C.nameplates, "outfriendly", "checkbox") CreateConfig(U["nameplates"], T["Green Border On Friendly NPCs"], C.nameplates, "outfriendlynpc", "checkbox") CreateConfig(U["nameplates"], T["Yellow Border On Neutral Units"], C.nameplates, "outneutral", "checkbox") CreateConfig(U["nameplates"], T["Red Border On Enemy Units"], C.nameplates, "outenemy", "checkbox") CreateConfig(U["nameplates"], T["Border Around Target Unit"], C.nameplates, "targethighlight", "checkbox") CreateConfig(U["nameplates"], T["Border Color Around Target Unit"], C.nameplates, "highlightcolor", "color") CreateConfig(nil, T["Healthbar"], nil, nil, "header") CreateConfig(U["nameplates"], T["Healthbar Vertical Offset"], C.nameplates.health, "offset") CreateConfig(U["nameplates"], T["Healthbar Height"], C.nameplates, "heighthealth") CreateConfig(U["nameplates"], T["Healthbar Texture"], C.nameplates, "healthtexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) CreateConfig(U["nameplates"], T["Show Health Points"], C.nameplates, "showhp", "checkbox") CreateConfig(U["nameplates"], T["Health Text Position"], C.nameplates, "hptextpos", "dropdown", pfUI.gui.dropdowns.textalign) CreateConfig(U["nameplates"], T["Health Text Format"], C.nameplates, "hptextformat", "dropdown", pfUI.gui.dropdowns.hpformat) CreateConfig(U["nameplates"], T["Hide Healthbar On Enemy NPCs"], C.nameplates, "enemynpc", "checkbox") CreateConfig(U["nameplates"], T["Hide Healthbar On Enemy Players"], C.nameplates, "enemyplayer", "checkbox") CreateConfig(U["nameplates"], T["Hide Healthbar On Neutral NPCs"], C.nameplates, "neutralnpc", "checkbox") CreateConfig(U["nameplates"], T["Hide Healthbar On Friendly NPCs"], C.nameplates, "friendlynpc", "checkbox") CreateConfig(U["nameplates"], T["Hide Healthbar On Friendly Players"], C.nameplates, "friendlyplayer", "checkbox") CreateConfig(U["nameplates"], T["Hide Healthbar On Critters"], C.nameplates, "critters", "checkbox") CreateConfig(U["nameplates"], T["Hide Healthbar On Totems"], C.nameplates, "totems", "checkbox") CreateConfig(U["nameplates"], T["Always Show On Units With Missing HP"], C.nameplates, "fullhealth", "checkbox") CreateConfig(U["nameplates"], T["Always Show On Target Units"], C.nameplates, "target", "checkbox") CreateConfig(U["nameplates"], T["Vertical Healthbar"], C.nameplates, "verticalhealth", "checkbox") CreateConfig(nil, T["SuperWoW Settings"], nil, nil, "header") CreateConfig(U["nameplates"], T["Overwrite Border Color With Combat State"], C.nameplates, "outcombatstate", "checkbox") CreateConfig(U["nameplates"], T["Overwrite Health Color With Combat State"], C.nameplates, "barcombatstate", "checkbox") CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking You"], C.nameplates, "ccombatthreat", "checkbox") CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking Off-Tank"], C.nameplates, "ccombatofftank", "checkbox") CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking Others"], C.nameplates, "ccombatnothreat", "checkbox") CreateConfig(U["nameplates"], T["Overwrite If Unit Is Attacking No One"], C.nameplates, "ccombatstun", "checkbox") CreateConfig(U["nameplates"], T["Overwrite If Unit Is Casting"], C.nameplates, "ccombatcasting", "checkbox") CreateConfig(U["nameplates"], T["Unit Is Attacking You Color"], C.nameplates, "combatthreat", "color") CreateConfig(U["nameplates"], T["Unit Is Attacking Off-Tank Color"], C.nameplates, "combatofftank", "color") CreateConfig(U["nameplates"], T["Unit Is Attacking Others Color"], C.nameplates, "combatnothreat", "color") CreateConfig(U["nameplates"], T["Unit Is Attacking No One Color"], C.nameplates, "combatstun", "color") CreateConfig(U["nameplates"], T["Unit Is Casting Color"], C.nameplates, "combatcasting", "color") CreateConfig(U["nameplates"], T["Off-Tank Names"], C.nameplates, "combatofftanks", "list") end) CreateGUIEntry(T["Thirdparty"], T["Integrations"], function() CreateConfig(nil, T["Show Meters By Default"], C.thirdparty, "showmeter", "checkbox") CreateConfig(nil, T["Use Chat Colors for Meters"], C.thirdparty, "chatbg", "checkbox") CreateConfig(nil, "ShaguDPS (" .. T["Skin"] .. ")", C.thirdparty.shagudps, "skin", "checkbox") CreateConfig(nil, "ShaguDPS (" .. T["Dock"] .. ")", C.thirdparty.shagudps, "dock", "checkbox") CreateConfig(nil, "DPSMate (" .. T["Skin"] .. ")", C.thirdparty.dpsmate, "skin", "checkbox") CreateConfig(nil, "DPSMate (" .. T["Dock"] .. ")", C.thirdparty.dpsmate, "dock", "checkbox") CreateConfig(nil, "Recount (" .. T["Skin"] .. ")", C.thirdparty.recount, "skin", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "Recount (" .. T["Dock"] .. ")", C.thirdparty.recount, "dock", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "Omen (" .. T["Skin"] .. ")", C.thirdparty.omen, "skin", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "Omen (" .. T["Dock"] .. ")", C.thirdparty.omen, "dock", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "SWStats (" .. T["Skin"] .. ")", C.thirdparty.swstats, "skin", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "SWStats (" .. T["Dock"] .. ")", C.thirdparty.swstats, "dock", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "KLH Threat Meter (" .. T["Skin"] .. ")", C.thirdparty.ktm, "skin", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "KLH Threat Meter (" .. T["Dock"] .. ")", C.thirdparty.ktm, "dock", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "TW Threatmeter (" .. T["Skin"] .. ")", C.thirdparty.twt, "skin", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "TW Threatmeter (" .. T["Dock"] .. ")", C.thirdparty.twt, "dock", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "WIM", C.thirdparty.wim, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "HealComm", C.thirdparty.healcomm, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "SortBags", C.thirdparty.sortbags, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "Bag_Sort", C.thirdparty.bag_sort, "enable", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "MrPlow", C.thirdparty.mrplow, "enable", "checkbox") CreateConfig(nil, "BetterCharacterStats", C.thirdparty.bcs, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "Crafty", C.thirdparty.crafty, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "CleverMacro", C.thirdparty.clevermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "AckisRecipeList", C.thirdparty.ackis, "enable", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "SheepWatch", C.thirdparty.sheepwatch, "enable", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "TotemTimers", C.thirdparty.totemtimers, "enable", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "DruidBar", C.thirdparty.druidbar, "enable", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "BCEPGP", C.thirdparty.bcepgp, "enable", "checkbox", nil, nil, nil, nil, "tbc") CreateConfig(nil, "FlightMap", C.thirdparty.flightmap, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "TheoryCraft", C.thirdparty.theorycraft, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "SuperMacro", C.thirdparty.supermacro, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "AtlasLoot", C.thirdparty.atlasloot, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "MyRolePlay", C.thirdparty.myroleplay, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "DruidManaBar", C.thirdparty.druidmana, "enable", "checkbox", nil, nil, nil, nil, "vanilla") CreateConfig(nil, "NoteIt", C.thirdparty.noteit, "enable", "checkbox", nil, nil, nil, nil, "vanilla") end) CreateGUIEntry(T["Components"], T["Modules"], function() table.sort(pfUI.modules) for i,m in pairs(pfUI.modules) do if m ~= "gui" then -- create disabled entry if not existing and display pfUI:UpdateConfig("disabled", nil, m, "0") CreateConfig(nil, T["Disable Module"] .. " " .. m, C.disabled, m, "checkbox") end end end) CreateGUIEntry(T["Components"], T["Skins"], function() table.sort(pfUI.skins) for i,m in pairs(pfUI.skins) do -- create disabled entry if not existing and display pfUI:UpdateConfig("disabled", nil, "skin_" .. m, "0") CreateConfig(nil, T["Disable Skin"] .. " " .. m, C.disabled, "skin_" .. m, "checkbox") end end) end end)