pfUI:RegisterModule("pixelperfect", "vanilla:tbc", function () -- pre-calculated min values local statics = { [4] = 1.4222222222222, [5] = 1.1377777777778, [6] = 0.94814814814815, [7] = 0.81269841269841, [8] = 0.71111111111111, } -- pixel perfect local function pixelperfect() local conf = tonumber(C.global.pixelperfect) if conf < 4 then -- restore gamesettings local scale = GetCVar("uiScale") local use = GetCVar("useUiScale") if use == 1 then UIParent:SetScale(tonumber(use)) else UIParent:SetScale(.9) end else local scale = conf and statics[conf] or 1 SetCVar("uiScale", scale) SetCVar("useUiScale", 1) UIParent:SetScale(scale) end end -- pixelperfect: native UIScale listener if tonumber(C.global.pixelperfect) > 0 then local f = CreateFrame("Frame") f:RegisterEvent("PLAYER_ENTERING_WORLD") f:SetScript("OnEvent", pixelperfect) pixelperfect() end pfUI.pixelperfect = { UpdateConfig = pixelperfect } end)