pfUI:RegisterSkin("Merchant", "vanilla:tbc", function () local rawborder, border = GetBorderSize() local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel() -- Compatibility if MerchantGuildBankRepairButton then -- tbc SkinButton(MerchantGuildBankRepairButton, nil, nil, nil, MerchantGuildBankRepairButtonIcon) MerchantGuildBankRepairButtonIcon:SetTexCoord(.59, .82, .06, .54) hooksecurefunc("MerchantFrame_UpdateRepairButtons", function() MerchantGuildBankRepairButton:ClearAllPoints() MerchantGuildBankRepairButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -14, 0) MerchantRepairAllButton:ClearAllPoints() MerchantRepairAllButton:SetPoint("RIGHT", MerchantGuildBankRepairButton, "LEFT", -6, 0) end) else -- vanilla MerchantRepairAllButton:ClearAllPoints() MerchantRepairAllButton:SetPoint("RIGHT", MerchantBuyBackItemItemButton, "LEFT", -6, 0) end StripTextures(MerchantFrame) CreateBackdrop(MerchantFrame, nil, nil, .75) CreateBackdropShadow(MerchantFrame) MerchantFrame.backdrop:SetPoint("TOPLEFT", 10, -10) MerchantFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 58) MerchantFrame:SetHitRectInsets(10,32,10,58) EnableMovable(MerchantFrame) SkinCloseButton(MerchantFrameCloseButton, MerchantFrame.backdrop, -6, -6) MerchantFrame:DisableDrawLayer("BACKGROUND") SkinTab(MerchantFrameTab1) MerchantFrameTab1:ClearAllPoints() MerchantFrameTab1:SetPoint("TOPLEFT", MerchantFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2))) SkinTab(MerchantFrameTab2) MerchantFrameTab2:ClearAllPoints() MerchantFrameTab2:SetPoint("LEFT", MerchantFrameTab1, "RIGHT", border*2 + 1, 0) for i = 1, BUYBACK_ITEMS_PER_PAGE, 1 do local merchantButton = _G["MerchantItem"..i] StripTextures(merchantButton) merchantButton:SetHeight(37) local bg = merchantButton:CreateTexture(nil, "LOW") bg:SetTexture(1,1,1,.05) bg:SetAllPoints() local itemButton = _G["MerchantItem"..i.."ItemButton"] StripTextures(itemButton) SkinButton(itemButton, nil, nil, nil, _G[itemButton:GetName()..'IconTexture']) local moneyFrame = _G["MerchantItem"..i.."MoneyFrame"] moneyFrame:ClearAllPoints() moneyFrame:SetPoint("BOTTOMLEFT", itemButton, "BOTTOMRIGHT", 5, 1) end hooksecurefunc("MerchantFrame_UpdateMerchantInfo", function() if MerchantFrame.selectedTab == 1 then for i = 3, 11, 2 do _G["MerchantItem"..i]:ClearAllPoints() _G["MerchantItem"..i]:SetPoint("TOPLEFT", _G["MerchantItem"..i-2], "BOTTOMLEFT", 0, -15) end end end) StripTextures(MerchantPrevPageButton) SkinArrowButton(MerchantPrevPageButton, "left", 18) StripTextures(MerchantNextPageButton) SkinArrowButton(MerchantNextPageButton, "right", 18) StripTextures(MerchantBuyBackItem) local bg = MerchantBuyBackItem:CreateTexture(nil, "LOW") bg:SetTexture(1,1,1,.05) bg:SetAllPoints() StripTextures(MerchantBuyBackItemItemButton) SkinButton(MerchantBuyBackItemItemButton, nil, nil, nil, _G[MerchantBuyBackItemItemButton:GetName()..'IconTexture']) SkinButton(MerchantRepairAllButton, nil, nil, nil, MerchantRepairAllIcon) MerchantRepairAllIcon:SetTexCoord(.31, .53, .06, .52) StripTextures(MerchantRepairItemButton) SkinButton(MerchantRepairItemButton, nil, nil, nil, MerchantRepairItemButton:GetNormalTexture()) MerchantRepairItemButton:SetNormalTexture("Interface\\MerchantFrame\\UI-Merchant-RepairIcons") MerchantRepairItemButton:ClearAllPoints() MerchantRepairItemButton:SetPoint("RIGHT", MerchantRepairAllButton, "LEFT", -4*bpad, 0) MerchantRepairItemButton:GetNormalTexture():SetTexCoord(.03, .25, .07, .50) end)