pfUI:RegisterSkin("Trade", "vanilla:tbc", function () local rawborder, border = GetBorderSize() local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel() StripTextures(TradeFrame) CreateBackdrop(TradeFrame, nil, nil, .75) CreateBackdropShadow(TradeFrame) TradeFrame.backdrop:SetPoint("TOPLEFT", 8, -20) TradeFrame.backdrop:SetPoint("BOTTOMRIGHT", -16, 30) TradeFrame:SetHitRectInsets(8,16,20,30) EnableMovable(TradeFrame) SkinCloseButton(TradeFrameCloseButton, TradeFrame.backdrop, -6, -6) TradeFrame:DisableDrawLayer("BACKGROUND") TradeFramePlayerNameText:ClearAllPoints() TradeFramePlayerNameText:SetPoint("TOPLEFT", TradeFrame.backdrop, "TOPLEFT", 60, -20) TradeFrameRecipientNameText:ClearAllPoints() TradeFrameRecipientNameText:SetPoint("TOPRIGHT", TradeFrame.backdrop, "TOPRIGHT", -60, -20) for i = 1, MAX_TRADE_ITEMS do local PlayerButton = _G["TradePlayerItem"..i] local PlayerItemButton = _G["TradePlayerItem"..i.."ItemButton"] local RecipientButton = _G["TradeRecipientItem"..i] local RecipientItemButton = _G["TradeRecipientItem"..i.."ItemButton"] StripTextures(PlayerButton) StripTextures(PlayerItemButton) SkinButton(PlayerItemButton, nil, nil, nil, _G[PlayerItemButton:GetName()..'IconTexture']) local PlayerItemButtonBG = PlayerButton:CreateTexture(nil, "LOW") PlayerItemButtonBG:SetTexture(1,1,1,.05) PlayerItemButtonBG:SetAllPoints() StripTextures(RecipientButton) StripTextures(RecipientItemButton) SkinButton(RecipientItemButton, nil, nil, nil, _G[RecipientItemButton:GetName()..'IconTexture']) local RecipientButtonBG = RecipientButton:CreateTexture(nil, "LOW") RecipientButtonBG:SetTexture(1,1,1,.05) RecipientButtonBG:SetAllPoints() end hooksecurefunc("TradeFrame_UpdateTargetItem", function(id) HandleIcon(_G["TradeRecipientItem"..id.."ItemButton"], _G["TradeRecipientItem"..id..'IconTexture']) end) SkinMoneyInputFrame(TradePlayerInputMoneyFrame) SkinButton(TradeFrameCancelButton) TradeFrameCancelButton:ClearAllPoints() TradeFrameCancelButton:SetPoint("BOTTOMRIGHT", TradeFrame.backdrop, -10, 10) SkinButton(TradeFrameTradeButton) TradeFrameTradeButton:ClearAllPoints() TradeFrameTradeButton:SetPoint("RIGHT", TradeFrameCancelButton, "LEFT", -2*bpad, 0) -- skin highlights TradeHighlightPlayerTop:SetTexture(0, 0, 0, 0) TradeHighlightPlayerMiddle:SetTexture(0, 0, 0, 0) TradeHighlightPlayerBottom:SetTexture(0, 1, 0, 0.2) TradeHighlightPlayerBottom:SetPoint("TOPLEFT", 2, 0) TradeHighlightPlayerEnchantTop:SetTexture(0, 0, 0, 0) TradeHighlightPlayerEnchantMiddle:SetTexture(0, 0, 0, 0) TradeHighlightPlayerEnchantBottom:SetTexture(0, 1, 0, 0.2) TradeHighlightPlayerEnchantBottom:SetPoint("TOPLEFT", 2, 0) TradeHighlightRecipientTop:SetTexture(0, 0, 0, 0) TradeHighlightRecipientMiddle:SetTexture(0, 0, 0, 0) TradeHighlightRecipientBottom:SetTexture(0, 1, 0, 0.2) TradeHighlightRecipientBottom:SetPoint("TOPLEFT", 2, 0) TradeHighlightRecipientEnchantTop:SetTexture(0, 0, 0, 0) TradeHighlightRecipientEnchantMiddle:SetTexture(0, 0, 0, 0) TradeHighlightRecipientEnchantBottom:SetTexture(0, 1, 0, 0.2) TradeHighlightRecipientEnchantBottom:SetPoint("TOPLEFT", 2, 0) end)